In Dark Forces, Kyle Katarn, a young mercenary successfully infiltrated the Empire. Jedi Knight continues the story of Katarn as he embarks on a quest into his past and learns the mysterious ways of the Jedi. With this knowledge, he must stop seven Dark Jedi from unlocking the powers of a hidden Jedi burial ground. This task forces Katarn to decide his destiny. If he chooses the Dark side, he will come into enormous power. If he chooses the Light side, he faces seemingly insurmountable evil. Whatever path Katarn chooses will change the face of the galaxy forever.

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Greetings everyone - here's a bit of an update on the current state of EMJK and EMSITH (the companion graphics mods for the JkGfxMod 0.4.0 versions of Jedi Knight (JK) and Mysteries of the Sith (MotS)):

1) EMJK (formerly JKGFX2019)

Enhancement Mod for JkGfxMod (JK Version) Enhancement Mod for JkGfxMod (JK Version)


Accompanied by the Jedi Knight Neural Upscale texture pack (JKNUP):



The core installation instructions are rather easy (install JK, followed by JkGfxMod, JKNUP and EMJK) - more detailed instructions are included in the mod's own documentation and elsewhere.

At this point, someone could actually make a proper installer for the addons (JkGfxMod + JKNUP + EMJK) which could automatically run JKVersions (code available on GitHub) during the process - thus reducing the instructions to merely three (3) steps: installing the game, running the addon installer and playing the game.

A comprehensive Steam installation guide is also available:

Steamcommunity.com

Enhancement Mod for JkGfxMod (JK Version) Enhancement Mod for JkGfxMod (JK Version)


2) EMSITH (formerly MOTSGFX2019)

Enhancement Mod for JkGfxMod (MotS version) Enhancement Mod for JkGfxMod (MotS version)


Accompanied by both the JKNUP and the new Mysteries of the Sith Neural Upscale texture pack (MOTSNUP) released in March 2020:



Getting the unofficial patches to work with MotS has always been tricky, because MotS's original 1.00 CD EXE file cannot be retrieved from an official patch file because one was never released for it. As of this writing (April 2nd 2020) however, the original EXE can be found from places like Archive.org for example.

But once you have access to the original MotS CD executable, the installation instructions are similar to JK's: install the game, install JkGfxMod, the texture packs and EMSITH (more detailed instructions in the mod's documentation and elsewhere). Of course, as of this writing, not every character model in the game has been remade, so the most advanced EMSITH experience still remains incomplete.

A comprehensive Steam installation guide is also available:

Steamcommunity.com

Enhancement Mod for JkGfxMod (MotS version)



Of course, what could be next? In the process of making MOTSNUP, I happened to test out what the results of running ESRGAN on Dark Forces textures was like, and the results were rather pleasant (to my eyes):



Sadly, a JkGfxMod-like injector or even a fully functional more modern renderer (think of a finished version of DarkXL) does not exist for Dark Forces, so these upscaled textures remain unused for now.

That said, anyone with access to the original textures and sufficient knowledge of ESRGAN can make their own upscaled versions of them for their own machinations - hopefully eventually leading to a DfGfxMod or something along those lines!

Alas, that is all for now - here's hoping that it won't take long to reach the next major update for these games!

Cheers,
- FastGamerr

Star Wars: TODOA
Star Wars Jedi Knight: Dark Forces II

Star Wars: TODOA

Star Wars: TODOA 3 comments

Star Wars: TODOA is the 10th Anniversary Edition of TODOA for JkGfxMod - includes Duel at Belga Jer as a DLC.

Jedi Knight Enhanced + Re-textured Gog & Steam Installation and Upscaled Texture Mod Installation

Jedi Knight Enhanced + Re-textured Gog & Steam Installation and Upscaled Texture Mod Installation

Star Wars Fan Group 4 comments

Good morning all Jedi Knight Dark Forces II fans! If you have been having trouble getting Jedi Knight Enhanced + Re-textured mod to work on the Gog and...

TODOA - Imperial Dawn
Star Wars Jedi Knight: Dark Forces II

TODOA - Imperial Dawn

Star Wars: TODOA

No more tech support, sorry. For those not aware of the first Nikumubeki project, or those tired of getting Jedi Knight: Dark Forces II to work on a modern...

TODOA TC (January 2012)
Star Wars Jedi Knight: Dark Forces II

TODOA TC (January 2012)

Star Wars: TODOA

No more tech support, sorry. TODOA TC is the definite edition of the JK mod TODOA - which turned 5 years old on December 31st 2014.

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Mysteries of the Sith Neural Upscale Texture Pack

Mysteries of the Sith Neural Upscale Texture Pack

Jedi Knight Neural Upscale Texture Pack Full Version 3 comments

This is a replacement texture pack for Jedi Knight: Mysteries of the Sith. These textures were upscaled using ESRGAN and a custom model. The Jedi Knight...

ConMan - Container Manager (by Alex)

ConMan - Container Manager (by Alex)

Archive Tool

From the readme: ConMan (which stands for Container Manager, sorry for a bad pun) is a utility to browse and edit various container files used by 3D games...

JKDF2fmvs

JKDF2fmvs

Movies 1 comment

Ripped Fmvs video cut-scenes from Dark Forces 2 Disk One and Two in Mpeg 4 formats

Star Wars: TODOA

Star Wars: TODOA

Star Wars: TODOA Full Version 2 comments

The 10th Anniversary Edition of TODOA for JkGfxMod - includes Duel at Belga Jer as a DLC.

TODOA TC SP - No Cutscenes

TODOA TC SP - No Cutscenes

Star Wars: TODOA Patch

Extract the contents of EXT_ABFix1.7z to your TODOATC_SP directory to disable the in-game cutscenes (for the intro, interlude and ending cutscene levels...

TODOA TC SP - 10th Anniversary Annex (1.0)

TODOA TC SP - 10th Anniversary Annex (1.0)

Star Wars: TODOA Patch

Check the readme for installation instructions! The 10th Anniversary annex for TODOA TC Single Player - features new emissive textures and lightsabers...

Comments  (0 - 10 of 19)
QuirinInga
QuirinInga

A little gameplay demonstration with true Widescreen and fixed FOV!!!

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FoxinHood
FoxinHood

For some reason i get the feeling when playing this that Dark Forces 1 has better graphics, Like the blaster rifle looks better in that one, and the enemys look more real... but 2D...

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future4
future4

Always wanted to play this game, but my computer disagrees.

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-=Zombine3D=-
-=Zombine3D=-

how to fix video? because when i play i have a mess on my screen :(

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CrossDressiNate
CrossDressiNate

Lost my original cd so just downloaded off of steam

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REENIGAV
REENIGAV

dude, what path you select guys? i select the light side

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SM_Sith_Lord
SM_Sith_Lord

I was the darkside man, great ending too. I was the ruler of the freakin galaxy in the end.

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TheUnabridgedGamer
TheUnabridgedGamer

Eh, Kyle's "evil emperor" acting wasn't that impressive.

Reply Good karma Bad karma+3 votes
Blaze_K
Blaze_K

I loved this game; played it so many times as a kid.
Too bad lucasarts doesn't continue this franchise.

Reply Good karma Bad karma+4 votes
Avoozl
Avoozl

They still made quite a few games, four is a good enough number of games for a franchise.

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REENIGAV
REENIGAV

you can try with the outcast version. is like the old times!

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Star Wars Jedi Knight: Dark Forces II
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LucasArts
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Highest Rated (2 agree) 10/10

While Star Wars Dark Forces was probably one of the first SW games I played in my childhood, Dark Forces II was actually the one, which showed what Star Wars was like besides the adventures of Luke Skywalker. It presented a much larger Galaxy with its variety of weapons, enemies and new locations, which became the setting stone for the next games, released years later.

Sep 8 2014 by NumberWan

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Star Wars: Dark Forces
Star Wars: Dark Forces First Person Shooter
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Star Wars: Jedi Academy First Person Shooter
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