Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
AtmosFear 3 adaptation in the Optional features folder.
List of changes: - "Mirrored" models of original weapons; - Updated animations of all weapons; - Updated reload sounds; - Changed the visual of hands for some armor - Changed FOV to 75
Update 1.1 Main changes: - Updated the icons of items and upgrades for weapons - Updated world models for weapons - Fixed some bugs with sounds - Fixed bug with "jumping detector" - Updated firing sounds for some unique weapons
Installation: 1. Unpack archive 2. Backup xrGame.dll from your "bin" folder in COP main directory 3. Move the gamedata and bin folders to the main COP directory.
This is a fantastic mod! I've always wanted to see the vanilla weapons unmirrored, and I'm glad this mod keeps the original textures intact. Are there any plans for future compatibility with Clear Sky and Shadow of Chernobyl? I'm eager to try it out!
I've been trying out the mod, and it's definitely interesting! Coming from the vanilla games, it's taking some time to adjust to the new animations. Some of them feel a bit rough to me compared to what I'm used to. Still, thanks for creating this mod – it clearly takes a lot of dedication to make something like this.
Awesome. And if possible, it would be cool to see partial reload anims as well. I know base SoC can't on the vanilla engine, but it can be possible on the OGSR engine.
The non-unique Makarov's reflections are excessively bright. To the point where it sometimes appears as all-white. Not sure if this was a problem in vanilla CoP
Yes you can, for that you need to replace the xrGame.dll with the one that has the FOV you need, but remember that the mod is designed for FOV 75, I haven't tested how the weapon will look with other FOVs. Or use Github.com to chagne FOV
It seems that reload animation for the G36 is incorrect since the the weapon doesn't hone a bolt release mechanism. I hope you consider changing this animation to something else down the road! Would be awesome!
Reload should be fine, i took this animation from here Youtu.be Unfortunately, it will not be possible to take another one because there are no more animations for G36 and m203(
Мод пушка! Автор красава!
looks amazing
This is a fantastic mod! I've always wanted to see the vanilla weapons unmirrored, and I'm glad this mod keeps the original textures intact. Are there any plans for future compatibility with Clear Sky and Shadow of Chernobyl? I'm eager to try it out!
Thanks, that's great to hear. Yes, I am currently adapting this mod for Clear Sky
That's fantastic to hear! I'm sure many Clear Sky fans will appreciate this adaptation. I'll be keeping an eye out for any updates.
I made an adaptation for Clear Sky, Moddb.com
I released an update for the mod, you can try it
I've been trying out the mod, and it's definitely interesting! Coming from the vanilla games, it's taking some time to adjust to the new animations. Some of them feel a bit rough to me compared to what I'm used to. Still, thanks for creating this mod – it clearly takes a lot of dedication to make something like this.
Thanks!
For SoC I can make my own OGSR Engine powered mod with SWR Addon support.
Good time for this release.
Гарний час задля цього релізу.
excellent! please, port this work to CoC
Thanks, I'll try it a little later
Done Moddb.com
tactical/not empty reloads for pistols use the same sound as empty reloads
I know this problem, it's because the vanilla game supports only one reload sound:(
I released an update for the mod, you can try it
Would we ever be able to see an adaptation of this for Call of Chernobyl or Call of the Zone?
I think it is possible
I made an adaptation for CoTZ Moddb.com
do they shoot straight or is it going to be as annoying as SOC's bullet spread?
The characteristics of weapons and ammunition did not change, they are the same as in the vanilla game
This is great! Do you plan to release the same thing for SoC??
Thank you. If possible, I will try to adapt for SoC
Awesome. And if possible, it would be cool to see partial reload anims as well. I know base SoC can't on the vanilla engine, but it can be possible on the OGSR engine.
I released an update for the mod, you can try it
The non-unique Makarov's reflections are excessively bright. To the point where it sometimes appears as all-white. Not sure if this was a problem in vanilla CoP
Thanks for the feedback, vanilla CoP has the same problem, I checked, maybe I'll fix it in the next update
Very nice!
Thanks!
add support for call of chernobyl
at that point go play anomaly.
💀
Done. Moddb.com
Great work!
It will be soon, dude...
Done, actual link here Moddb.com
Can I play this with a fov value higher than 70?
Yes you can, for that you need to replace the xrGame.dll with the one that has the FOV you need, but remember that the mod is designed for FOV 75, I haven't tested how the weapon will look with other FOVs. Or use Github.com to chagne FOV
Hi OP, very cool mod! It is possible to see the love you've given in your work. I have a question: Do you know if i can use this in Gunslinger?
Hi, thanks). If you can adapt this to gunslinger that would be cool
It seems that reload animation for the G36 is incorrect since the the weapon doesn't hone a bolt release mechanism. I hope you consider changing this animation to something else down the road! Would be awesome!
Reload should be fine, i took this animation from here Youtu.be Unfortunately, it will not be possible to take another one because there are no more animations for G36 and m203(
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can you make using item with animation that support this addons
Sorry, I didn't understand the question, do you mean the animation of food, bandages and other things?
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Nice mod! :)
i got weird bug that i wear bulat suit the game just crash
Did you modify the mod files? Please send the error log here or to discord so I can help