The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

The Zone War Machine that shoot caseless 40mm. BEGONE, RODENT.

Preview
RG6 Reanimation
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NickolasNikova Author
NickolasNikova - - 126 comments

[Reserved]
Ver1.0
-Initial Release
Ver2.0
-Animation Rework (but pretty much the same as previous version)
-Unjam Animation Disabled by default

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SniperHellscream
SniperHellscream - - 981 comments

Hello friend, sorry for the inconvenience, but what mod are you using to expand the test map?

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NickolasNikova Author
Bigchunkcc2
Bigchunkcc2 - - 2 comments

Love the mod, tks you <3

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Larrylangosta
Larrylangosta - - 364 comments

hello, for some reason the rg6 unjam animation doesn't run every time I press the reload key, the weapon just does the normal reload animation, MO2 doesn't show any conflicts with anything, could you give me any clues about the possible problem?

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NickolasNikova Author
NickolasNikova - - 126 comments

Unfortunately, I am also dealing with the same issue. It might be because these weapons, such as the P90, Protecta, and Gauss, don't have any weapon parts, which causes them to behave like that.

this might help
Moddb.com
or
Moddb.com and find missing part fix dltx

But it's kind of weird for the RG6 and Protecta to experience jamming with how their mechanics work.

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Larrylangosta
Larrylangosta - - 364 comments

hello, the protecta works perfectly, but the rg6 continues to behave the same (I managed to put parts on it and they are recognized by the game) otherwise it works perfectly, thanks for telling me about the parts of those weapons, I had completely forgotten about it.

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jguftyrtrx
jguftyrtrx - - 74 comments

Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .

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Blackjeison
Blackjeison - - 204 comments

! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\shoot.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\insert.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\unjam.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\puter.ogg

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Blackjeison
Blackjeison - - 204 comments

The sounds of the mod were fixed, I leave the link Drive.google.com

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