The Zone War Machine that shoot caseless 40mm. BEGONE, RODENT.
RG6 Go boom boom
Preview
Credit:
NLC 7 Team for their RG6 Model
note:
- all of my weapon reanimation use 0.6 hud fov and im sorry, but i won't do 0.4 hud fov
you can use this tool instead DRAGGABLE HUD EDITOR
- Since the unjam animation is disabled by default, you can re-enable the unjam animation by deleting the ";" symbol in the "anm" & "snd" line inside the weapon LTX, but for vanilla Anomaly, it breaks because the weapon doesn't have a weapon part.
[Reserved]
Ver1.0
-Initial Release
Ver2.0
-Animation Rework (but pretty much the same as previous version)
-Unjam Animation Disabled by default
Hello friend, sorry for the inconvenience, but what mod are you using to expand the test map?
Moddb.com
Love the mod, tks you <3
hello, for some reason the rg6 unjam animation doesn't run every time I press the reload key, the weapon just does the normal reload animation, MO2 doesn't show any conflicts with anything, could you give me any clues about the possible problem?
Unfortunately, I am also dealing with the same issue. It might be because these weapons, such as the P90, Protecta, and Gauss, don't have any weapon parts, which causes them to behave like that.
this might help
Moddb.com
or
Moddb.com and find missing part fix dltx
But it's kind of weird for the RG6 and Protecta to experience jamming with how their mechanics work.
hello, the protecta works perfectly, but the rg6 continues to behave the same (I managed to put parts on it and they are recognized by the game) otherwise it works perfectly, thanks for telling me about the parts of those weapons, I had completely forgotten about it.
Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\shoot.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\insert.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\unjam.ogg
! Invalid ogg-comment version, file: z:/juegos/anomaly/anomaly 1.5.2\gamedata\sounds\weapons\librarian_rg6\puter.ogg
The sounds of the mod were fixed, I leave the link Drive.google.com