Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.

The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).

In addition to the FPS game which is in a very playable state, the engine is being used for an RPG which is in the preproduction phase. Additionally, Proper Games ltd are the first to use the engine commercially. dot3 labs is a company started by the creators of sauerbraten that offers commercial support.

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About Cube 2: Sauerbraten with 0 comments by Protektor on Jan 21st, 2012

Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine. The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine). In addition to the FPS game which is in a very playable state, the engine is being used for an RPG which is in the preproduction phase. Additionally, Proper Games ltd are the first to use the engine commercially. dot3 labs is a company started by the creators of sauerbraten that offers commercial support.

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SabiCube Beta2
Cube 2: Sauerbraten

SabiCube Beta2

Jun 10, 2013 SabiCube Full Version 0 comments

This is the latest Beta of the engine and the game Zetaproject. New features include: new skill-tree, item-weight, encumbrance and quite possible a few...

SabiCube Beta1
Cube 2: Sauerbraten

SabiCube Beta1

Mar 22, 2013 SabiCube Demo 9 comments

Lots of new stuff, more menus for editing options and improvements to the hud. Level 1-3 of the game ZetaProject is complete and I have added a dungeon...

SabiCube alpha2
Cube 2: Sauerbraten

SabiCube alpha2

Feb 16, 2013 SabiCube Demo 3 comments

Installing: I have tested on 64-bit (Kubuntu) and 32-bit (KXStudio), and have provided a binary for both, so it should work, if you are lucky :-) If you...

SabiCube alpha1
Cube 2: Sauerbraten

SabiCube alpha1

Feb 10, 2013 SabiCube Demo 1 comment

This is the first three levels of the game, and a test-map for the new features. I have tested on 64-bit (Kubuntu) and 32-bit (KXStudio), and have provided...

Cube 2: Sauerbraten
Cube 2: Sauerbraten

Cube 2: Sauerbraten

Nov 19, 2010 Cube 2: Sauerbraten Full Version 4 comments

Cube 2: Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the...

SauerEnhanced v14.3 BETA
Cube 2: Sauerbraten

SauerEnhanced v14.3 BETA

Jun 7, 2010 SauerEnhanced Full Version 0 comments

v14.3 - BETA: Added "Check-For-New-Version". Added profile system. Added working news system. New, realistic bullet trails. Screenshots are saved in "screenshots...

Post comment Comments  (0 - 10 of 80)
dandman999
dandman999 May 31 2013, 6:32am says:

Update this please? It kind of sucks that I have to install the latest version through my browser rather than updating from Desura.

Also, the Desura version appears to have broken source code, or at least, when I try to run any game through a client rebuilt using the provided source code, Sauerbraten throws up a fatal error that I can only see and close the game by Ctrl-Alt-Deleting. D:

+2 votes     reply to comment
Niivek83
Niivek83 May 25 2013, 11:39am says:

J'adore

+1 vote     reply to comment
Shirk
Shirk Apr 2 2013, 3:24pm says:

This doesnt happen to use .bsp map file type does it? I wonder what it would be like to port Hl1 to this engine...

+1 vote     reply to comment
Shot846
Shot846 Jan 27 2013, 3:25am says:

Please make the invasion (DMSP) for multiplayer: Invasion(MP) and you can build with ctrl+e and make a house then wait for invasion. it can be endless it can be like set to how much monsters: 20 -200 - 4000 etc.

or waves.

+2 votes     reply to comment
pdi
pdi Jan 23 2013, 4:46pm says:

Time to update! Collect Edition is out!

+4 votes     reply to comment
ahmedk1999
ahmedk1999 Jan 6 2013, 10:00am says:

OpenGL i getting crappy for me! i really want this game to be made with a DX9/11 game development kit!
i hate screen tearing!

0 votes     reply to comment
drakkar123
drakkar123 Feb 23 2013, 12:09am replied:

I'm not really too sure what you are trying to say, but screen tearing has nothing to do with OpenGL or DirectX. Screen tearing is usually caused when the frame rate of your video card is much higher than what your monitor can support. You can eliminate screen tearing by using V-Sync (adaptive V-Sync is usually best, if available).

+1 vote     reply to comment
ahmedk1999
ahmedk1999 Apr 10 2013, 8:35am replied:

Everytime i use v-sync i get a weird square like thing at the left bottom corner of my screen and it is very irritating.

+1 vote     reply to comment
drakkar123
drakkar123 Apr 10 2013, 3:46pm replied:

This is very strange indeed. While I can say that it is not caused by V-Sync directly, I also can not say what the cause is. I would guess that you have some 3rd party program that is causing this. This is probably not the most appropriate place for me to try and help you though, but I would suggest that you visit the forum for your video card manufacturer. They all have troubleshooting forums. Chances are that someone over there has encountered your issue and can help you with a solution.

+1 vote     reply to comment
theRealPadster
theRealPadster Jan 6 2013, 2:37pm replied:

It needs openGL so it's cross-platform. DirectX is Windows-only.

+1 vote     reply to comment
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Cube 2: Sauerbraten
Platforms
Windows, Mac, Linux
Developer & Publisher
Cube Dev Team
Engine
Cube 2
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Official Page
Sauerbraten.org
Release Date
Released Apr 11, 2007
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Highest Rated (2 agree) 8/10

Very fast playing game. Has nice graphics and is not hardware intencive. Quake 3 like. But it's not suitable for modding, the source code is hard to understand and modify, strange forums and no tutorials.

Jun 19 2012, 5:23am by geotavros

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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932 of 13,038
Last Update
1 year ago
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