RoboWarrior has had a rollercoaster of development. The game started off as a project on Microsoft's Kodu Game Lab, but a better engine was sought out. That engine was RGM. The game then went from a Action RPG (Borderlands) to a SciFi FPS (Doom) The Graphics have dramatically improved since the switch and we have decided to plan a sequel to this game.
1 year ago, my computer crashed. All of the files were deleted, including the game files. I didn't find out until the day of release. After that i just gave up on game development for a while. I couldnt update until now because the browsers wouldn't work properly. But im back now, with a new game: Armageddon 2, and a new engine. As for RoboWarrior, I have it listed on my list of future projects, along with (SPOILER) Armageddon Reloaded, Armageddon V3, Days of Combat, and ROGUE.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.