RoboWarrior has had a rollercoaster of development. The game started off as a project on Microsoft's Kodu Game Lab, but a better engine was sought out. That engine was RGM. The game then went from a Action RPG (Borderlands) to a SciFi FPS (Doom) The Graphics have dramatically improved since the switch and we have decided to plan a sequel to this game.

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0 comments by ninjanegaman on Jul 3rd, 2013

The guns in the game are not importing because of a glitch in the engine. We need to find a replacement 6th weapon (formerly MP5k), because the 5th animation is not being correctly imported. we will notify you guys but until then we will have to delay the game. we will hopefully have the final version out by Friday, hopefully.
-Michael

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JFreakXD
JFreakXD Sep 7 2013, 3:38pm says:

cool. can you check out my game?

+1 vote     reply to comment
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RoboWarrior
Platforms
Windows, Mac
Developed By
ninjanegaman
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Release Date
Released Jul 3, 2013
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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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7,307 of 23,615
Last Update
1 year ago
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News
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