RoboWarrior has had a rollercoaster of development. The game started off as a project on Microsoft's Kodu Game Lab, but a better engine was sought out. That engine was RGM. The game then went from a Action RPG (Borderlands) to a SciFi FPS (Doom) The Graphics have dramatically improved since the switch and we have decided to plan a sequel to this game.
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The guns in the game are not importing because of a glitch in the engine. We need to find a replacement 6th weapon (formerly MP5k), because the 5th animation is not being correctly imported. we will notify you guys but until then we will have to delay the game. we will hopefully have the final version out by Friday, hopefully.