Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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RSS Report RA_Siege (Ramparts) (view original)
RA_Siege (Ramparts)
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AirborneSn1p3r
AirborneSn1p3r

Medic reporting

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Railgunner2160
Railgunner2160

what's the big dome? looks like a chronosphere effect......

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APB_ICE
APB_ICE

It's the Gap Generator's gap.

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Chronojam Author
Chronojam

About halfway accurate, it's the partial phasing effect from a Gap Generator as APB_ICE said.

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Dangles20
Dangles20

This map would have been epic for snipers.

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ImperialKaskins
ImperialKaskins

From far away i saw this image is like "Helms Deep" from Lord of the Rings.

But is not, looks like a old fort.

I am guessing is a Star Fort. ( During the Empire or Napoleon era time )

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Meyerm
Meyerm

Velcome to castle Dracula!

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chr1sto
chr1sto

Has Red Alert 1 campaign a point of conflict as Transylvania? Or that presented only in Yuri's Revenge?

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Description

Ramparts overlooking the rest of the battlefield in Raapnaap's new map.

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