Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Sometimes when the Allies really put up a good defense on Seamist, you only have one option: the nuclear option. With just over five minutes to go, the final attack geared up.
We managed to take out their Radar Dome one second past the deadline, but it was of course too late; the naval bombardment signaling an Allied victory was inevitable.
A-Bomb launch detected
Once again Allied forgot to take their ICBM crate on left side of base
It's just a scratch.