Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Cod_Fish
Cod_Fish - - 103 comments

So no behind the back easter eggs?

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namechanged
namechanged - - 49 comments

DAT THING.

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Mad(rus)
Mad(rus) - - 307 comments

If my calculations are correct, when this baby hits eighty-eight miles an hour, you're going to see some serious ****.

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AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

BUT YOU NEED 1.21 GIGAWATTS!!!!!

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HerrGeneral
HerrGeneral - - 68 comments

That'll need a LOT of power plants.

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Lucífer
Lucífer - - 3,393 comments

MAYBE DEM SOVIETS WILL LET ALLIES BORROW TESLA COILZ?!!

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V.Metalic
V.Metalic - - 2,440 comments

How will this work? :) In the game.

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KBraid
KBraid - - 259 comments

i made a suggestion of that on the BHForums, but attention to the thread died off in a few weeks. that was about 4 months ago.

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chr1sto
chr1sto - - 55 comments

Driving the Chronotank and testing Chronoshift.

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Description

The backside of the Chronosphere, in case you were curious.

Made by Cuddling.