Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
ChopBam's map is continuing to shape up, we've been working on the texturing and environmental feel of the place to get across just what kind of place it is. We spent probably too many hours picking and tweaking the colors for the sand and rock and what combinations to use, I hope you guys like how it turned out. These screenshots are NOT the final form of the map, which will have more cover/props/trees. This is mostly for getting the colors and setting right.