Of the games we’ve looked at this year, Project Temporality is among the finest examples of unique gameplay and clever design that we’ve seen thus far.”
87/100 – Gamecrastrinate

8/10 – Se.ign.com

“Puzzles stay challenging and never grow old—which is particularly impressive given how much time you spend in some puzzles, unlocking and then rewinding new sections with your clones”
9/10 – Game Zone

About the Game

Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.

Contains 6-14 hours of gameplay.

Key Features

  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.
  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.
  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.
  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.
  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.
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We are extremely happy to announce that Project Temporality has won not only one but 2 categories in the Swedish indie competition the golden chip. This is going to become a yearly competition celebrating the Swedish indie scene and the competition has been running for half a year now.

With any Swedish indie developer being allowed to send in their games. So we decided to enter with Project Temporality and 4-5 months later we got a message from the jury asking us for keys so that they could play the game. Just a few weeks later we learned that we have won not only one but TWO of the three categories which was absolutely overwhelming. But not being able to tell anyone was torture.


So this weekend we traveled up to Dreamhack to receive the awards and to finally be able to tell everyone. It was a rough day with around 7 hours of travel but it was worth it, standing there on the stage realizing you have won booth most innovative and best game vs some pretty stiff competition in the Swedish games industry was awesome !

The Jurys Motivation for Most innovative game translated to English was
“Temporality is a clearly underdeveloped game mechanic that here is thoroughly explored and shows the possibilities of the fourth dimension. The result is booth interesting and entertaining. Innovative and Impressive!”
For Best game the Jurys Motivation translated to English was
“A well composed,solid and polish “FPP” with the right touch of humor. The brain hasn't had to work this hard since Valve released Portal; Brain workout in four dimensions – it can’t get much more trickier than that ! The short version : a game that leaves you wanting more!”

We are really happy and grateful for this recognition being and indie developer often feels way to much like the sad parts of indie games the movie :)

New update and Steam keys for Desura

New update and Steam keys for Desura

1 year ago News 1 comment

We talk about our new patch and the future of Project Temporality while adding in the happy news that all our Desura customers will now also receive steam...

Project Temporality picks up some STEAM,33% discount on Steam during launch week

Project Temporality picks up some STEAM,33% discount on Steam during launch week

1 year ago News 4 comments

We are extremely happy to announce our Steam launch today, except for steam we are also moving into 70+ digital stores worldwide. After 4 years journey...

Asking for your feedback

Asking for your feedback

1 year ago News 5 comments

So this is mostly targeted to our watchers or other people who have followed Project H

Project Temporality is Released, With Desura full front page takeover in effect

Project Temporality is Released, With Desura full front page takeover in effect

1 year ago News 4 comments

Finally Project Temporality is now released! And we are running an extension of our preorder sale to reward early adopters. So if you are interested and...

Post comment Comments  (0 - 10 of 38)
raeldrikp Apr 3 2014 says:

This game reminds me of Reset (the robot time travel puzzler), in a good way. The only thing I'm worried about is first person platforming. A lot of people, myself included, find platforming much more difficult in first person.

+1 vote     reply to comment
DefrostGames Creator
DefrostGames Apr 6 2014 replied:

yeah we got a bit scared when reset announced but by that time we had revealed our first trailer over a year before so not much to do if they choose to do a similair game. But after seing their actual gameplay footage (not the gameplay trailer) we are not really worried anymore.

We are totaly in agreement with you about first person platforming. Thats one of the major reasons we made Project Temporality a Third person game instead. In the end the platforming is never very complicated, especially since if you miss a jump just rewind time a bit and redo it :)

+1 vote   reply to comment
Ruby_Axe Mar 14 2014 says:

Hmm... this looks interesting/good, just a question though is this in any way related to Prometheus, an UDK demo that came out a few years back because they look/sound pretty similar?

+3 votes     reply to comment
DefrostGames Creator
DefrostGames Mar 14 2014 replied:

Nope we didn't learn about prometheus until we released it. But booth this and Prometheus is Derivative from cursor 10. However while prometheus copied cursor 10 straight off(btw I did like it when i found it and played it rhough so I'm not trying to diss it it. It's just a different game). With no rewind and all clones having to restart from the beginning of the game. We instead wanted to fix what we perceived as issues with cursor 10 and a huge issue with it (and promethues) is that you have to start from the beginning every time and the puzzle becomes more about exploring the world than solving puzzles + you got a lot of pointless repeating. By changing so you could rewind time forward and backward and spawn a clone at any time and let it run for any time (promethues had a fixed time per clone) opens an entire new world of puzzles and possibilites so that when and where you spawn your clone matters alot.

So while we now they look Mirilla in a trailer they play very differently. The thing about temporality is as one of our let's players said "You really have to play it to understand why" and that sums it up. The differences in how you think and act are huge even though the visuals might be similair.

+2 votes   reply to comment
mjp_evo Nov 28 2013 says:

How do I get the game? It looks great.

+1 vote     reply to comment
DefrostGames Creator
DefrostGames Jan 30 2014 replied:

We're still in progress but it will be released on Desura and some other places.

+2 votes   reply to comment
brentwilliam98 Aug 19 2013 says:

can you please email me this game it is brentwilliam98@gmail.com

-1 votes     reply to comment
Guest Mar 5 2014 replied:

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Yhozen Aug 16 2013 says:

awesome :D

+1 vote     reply to comment
moddlord1 May 25 2013 says:

waz up! looks interesting!!

+1 vote     reply to comment
DefrostGames Creator
DefrostGames May 26 2013 replied:

Thanks we are finally getting ready to start making some more noise :)

+1 vote   reply to comment
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Project Temporality
Windows, X360
Defrost Games
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Release date
Released Mar 6, 2014
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Latest tweets from @defrostgames

Dec 1 2014

@reallyjoel Ja det kan man ju faktiskt tycka, Men vore iofs lite jobbigt om det gick att förstöre pokalen så lätt :)

Dec 1 2014

Forgot to upload yesterday but we also won Best Game in the golden Chip with Temporality ! #indiedev #gamedev T.co

Nov 30 2014

@reallyjoel Provade äta dem gyllene men de var lite hårda :/

Nov 30 2014

Temporality just won Most Innovative game at a Swedish indie competition called The GoldenChips! #indiedev #gamedev T.co

Nov 29 2014

@FarmerJ03 Absolut ! all exponering är ju positiv. Men ett så pass komplext och hardcode spel som ert det är en utmaning.

Nov 29 2014

RT @GunnarJohansson: Ftw! Project Temporality wins best game and most innovative at Guldchipset. #indiegame #indiedev #indie T.co

Nov 29 2014

@FarmerJ03 @Defrostgames Tackar ! Grattis till Hype vinsten, antar det var rätt tufft att visa upp ett mmo i en monter dock :(

Nov 4 2014

@reallyjoel Maila mig en officiel emailadress att skicka till så kan jag skicka. Antar det är steam ni vill ha ? Vill inte skicka här :)

Nov 4 2014

@reallyjoel Jag undrade hur guld chipset var tänkt att bedömma spelen med bara en trailer och en text att gå på.

Nov 4 2014

@reallyjoel Nu finns vi ju typ överallt och inte bara på steam :) Men är inte det som är frågan egentligen.

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