Of the games we’ve looked at this year, Project Temporality is among the finest examples of unique gameplay and clever design that we’ve seen thus far.”
87/100 – Gamecrastrinate

8/10 – Se.ign.com

“Puzzles stay challenging and never grow old—which is particularly impressive given how much time you spend in some puzzles, unlocking and then rewinding new sections with your clones”
9/10 – Game Zone

About the Game


Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.

Contains 6-14 hours of gameplay.

Key Features

  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.
  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.
  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.
  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.
  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.
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Blog RSS Feed Report abuse Latest News: Project Temporality wins boot most innovative and best game at the golden chip!

1 comment by DefrostGames on Nov 30th, 2014

We are extremely happy to announce that Project Temporality has won not only one but 2 categories in the Swedish indie competition the golden chip. This is going to become a yearly competition celebrating the Swedish indie scene and the competition has been running for half a year now.

With any Swedish indie developer being allowed to send in their games. So we decided to enter with Project Temporality and 4-5 months later we got a message from the jury asking us for keys so that they could play the game. Just a few weeks later we learned that we have won not only one but TWO of the three categories which was absolutely overwhelming. But not being able to tell anyone was torture.

Guldchipset

So this weekend we traveled up to Dreamhack to receive the awards and to finally be able to tell everyone. It was a rough day with around 7 hours of travel but it was worth it, standing there on the stage realizing you have won booth most innovative and best game vs some pretty stiff competition in the Swedish games industry was awesome !

The Jurys Motivation for Most innovative game translated to English was
“Temporality is a clearly underdeveloped game mechanic that here is thoroughly explored and shows the possibilities of the fourth dimension. The result is booth interesting and entertaining. Innovative and Impressive!”
For Best game the Jurys Motivation translated to English was
“A well composed,solid and polish “FPP” with the right touch of humor. The brain hasn't had to work this hard since Valve released Portal; Brain workout in four dimensions – it can’t get much more trickier than that ! The short version : a game that leaves you wanting more!”
OLYMPUS DIGITAL CAMERA

We are really happy and grateful for this recognition being and indie developer often feels way to much like the sad parts of indie games the movie :)

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Post comment Comments  (30 - 38 of 38)
thunderising
thunderising Nov 17 2012, 12:39am says:

sexy! tracking!

+4 votes     reply to comment
DefrostGames Creator
DefrostGames Nov 19 2012, 12:34pm replied:

We'll try our best not to disappoint then :)

+2 votes   reply to comment
.JAS
.JAS Nov 11 2012, 7:51pm says:

Reminds me of the browser game "Chronotron", looking forward to it.

+2 votes     reply to comment
DefrostGames Creator
DefrostGames Nov 13 2012, 5:05am replied:

Haven't seen that game but I will make sure to check it out. Thanks.

+2 votes   reply to comment
cinco
cinco Nov 11 2012, 4:27pm says:

big stupid helmet=art style

no.

0 votes     reply to comment
DefrostGames Creator
DefrostGames Nov 11 2012, 3:08pm says:

This is planned for booth Xbox and PC. But all the footage so far is from the Xbox version in which you have the possibility to use your Xbox Live Avatar which is what we used for the trailer. You of course will have the opportunity to use a normal Character if you want to too. We just hasn't shown him yet.

+2 votes   reply to comment
matgras
matgras Nov 11 2012, 2:32pm says:

is this xbox or windows or both?

+2 votes     reply to comment
rocknroll237
rocknroll237 Nov 11 2012, 12:11pm says:

Looks interesting and I love the art style but the model's head seems really big. They look like those Xbox 360 avatars, which looks a little babyish.

Apart from that, I'm looking forward to a release.

+2 votes     reply to comment
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Project Temporality
Platforms
Windows, X360
Developer
Defrost Games
Engine
Custom Built
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DefrostGames.com
Release Date
Released Mar 6, 2014
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