Pitman Demo
Feb 1, 2012 Demo 0 commentsDemonstration of PITMAN. Play the first level of this roguelike with boardgame style!
Pitman is a turn-based rogue-like with boardgame style. Everything you desire is inside the randomized dungeons: Dwarfs, trolls, golems, treasures, potions, magic, hammer, bow, much more weapons, ... and don't forget the monster moles and pretzels!
0 comments by kaskade on May 23rd, 2012
Pitman is part of the "Because We May", an event celebrating nice selling platforms like Desura, Steam and others; because these allow us indie developers to assign the price of our products ourselves and thus make self-determination possible.
For PITMAN we arranged a 78% off sale - so you can buy it for $0.98 instead of $4.49!
But please don't forget to browse through all the others nice discounts on "Because We May"! For example, our little vampire stealth game "The Sun is Deadly" costs only $0.79 on IndieCity right now! ;-)
Demonstration of PITMAN. Play the first level of this roguelike with boardgame style!
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Just as a heads-up, this game appears to be completely unrelated to the Game Boy game called "Pitman" (though that was localized in the U.S. as "Catrap").
Looks nice,the demo was nice, too but this price change today breaks my deal. Found it Yesterday and after i missed the sale on march i want to buy it yesterday for 2,50€. But in lack of time i decided to test the demo and buy it today and now its a Euro (or 1,50$) more without reason or new content ? So i skip this at the Moment.
So hoping there is a sale next year, too :)
We're experimenting with the price, and the number of sales doesn't really justify a price too low. Sorry!
I Mean, its just an dollar and your game is sure worth it, but a year after the release an announcement or some Information before you change it would have been nice :)
Haha, I really underestimated the fact that some people seem to look very, very closely at the price. Especially because not enough people buy the game. Our experience is just that no matter how low the price is, there aren't enough customers (I don't blame anyone, it's just oberservation), so getting higher is logical unfortunately.
Altogether it was kinda unexpected for us that some people even noticed the price change, but it seems Desura gives a message about that? I don't know.
P.S.: How about an Android Version ? I Think it fits well on a Smartphone and the Market seriously needs more good Rougelike Games.
An Android version would be awesome, but right now we cannot afford the Android plugin for Unity3D.
im getting this game because your a dwarf :)
Tried the demo and the game does look nice and the dungeon "cards" are nifty (I'm curious as to which boardgames it's inspired by, Hero Quest and Descent come to mind...).
However apart from that the gameplay just doesn't grab me. I'd rather go play an excellent free roguelike like DCSS or DoomRL. Maybe it gets better after the demo, I guess I'll wait for some gameplay videos to pop up on youtube to get a better idea.
If you really expand on the things that are usually possible in a boardgame, such as cards which change the board (I only saw the "delete card" one, which should be called "delete tile", I think) and other metagame stuff, it could be interesting.
Yeah, Hero Quest was my favorite inspiration, but I played Descent, too! The cards mechanism itself was inspired by Carcassonne, though.
TBH the gameplay doesn't change much after the demo, so if you don't like the first dungeon, you probably won't like the rest much, either. ;)
BTW you sometimes find a "Card Rotate" spell in the game, with which you can change the orientation of a card - but I concur, the dungeon system should be used more extensive, maybe in a sequel.