Pitman is a turn-based rogue-like with boardgame style. Everything you desire is inside the randomized dungeons: Dwarfs, trolls, golems, treasures, potions, magic, hammer, bow, much more weapons, ... and don't forget the monster moles and pretzels!

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Pitman On Linux Pitman On Linux Pitman very cheap!
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0 comments by kaskade on Nov 11th, 2013

Pitman On Linux

The desktop version of Pitman, the 3D Rogue-like with board-game style, got an update! Especially those who didn't like the fact that you couldn't configure the screen size in Linux (because the game engine we use, Unity, just doesn't offer its infamous configuration screen on all platforms) might now be delighted to hear about the added features of version 1.5d - but also Windows and Mac users have more options than before:

  • new option: camera control sensitivity
  • new options: resolution and quality
  • new options: sound and music volume
  • full screen antialiasing

It might be that you didn't even know that Pitman is out for Linux! The reason is that we didn't make a big announcement about that - so now you're informed. ;-) The official support according to Unity Technologies is "for Ubuntu 10.04 or later, with a graphics card that has vendor-made drivers installed", but we get reports that Pitman is very well working on other distros.

Pitman On Linux

Of course, we still want to know if you have difficulties using the game or even encounter bugs. In such a case, just write us!

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Pitman Demo

Pitman Demo

Feb 1, 2012 Demo 0 comments

Demonstration of PITMAN. Play the first level of this roguelike with boardgame style!

Post comment Comments  (30 - 40 of 54)
Shumbok Apr 9 2012, 6:14pm says:

Looks nice,the demo was nice, too but this price change today breaks my deal. Found it Yesterday and after i missed the sale on march i want to buy it yesterday for 2,50€. But in lack of time i decided to test the demo and buy it today and now its a Euro (or 1,50$) more without reason or new content ? So i skip this at the Moment.

So hoping there is a sale next year, too :)

+2 votes     reply to comment
kaskade Apr 10 2012, 11:54am replied:

We're experimenting with the price, and the number of sales doesn't really justify a price too low. Sorry!

+2 votes     reply to comment
mooman101jl Apr 2 2012, 8:39am says:

im getting this game because your a dwarf :)

+3 votes     reply to comment
metatoaster Mar 14 2012, 6:43pm says:

Tried the demo and the game does look nice and the dungeon "cards" are nifty (I'm curious as to which boardgames it's inspired by, Hero Quest and Descent come to mind...).

However apart from that the gameplay just doesn't grab me. I'd rather go play an excellent free roguelike like DCSS or DoomRL. Maybe it gets better after the demo, I guess I'll wait for some gameplay videos to pop up on youtube to get a better idea.

If you really expand on the things that are usually possible in a boardgame, such as cards which change the board (I only saw the "delete card" one, which should be called "delete tile", I think) and other metagame stuff, it could be interesting.

+2 votes     reply to comment
kaskade Mar 16 2012, 5:07am replied:

Yeah, Hero Quest was my favorite inspiration, but I played Descent, too! The cards mechanism itself was inspired by Carcassonne, though.

TBH the gameplay doesn't change much after the demo, so if you don't like the first dungeon, you probably won't like the rest much, either. ;)
BTW you sometimes find a "Card Rotate" spell in the game, with which you can change the orientation of a card - but I concur, the dungeon system should be used more extensive, maybe in a sequel.

+2 votes     reply to comment
graspee Feb 29 2012, 5:31am says:

Based on the graphics and the fact that this is rogue-esque if not rogue-like i was ready to love it. Then I was fighting a mole and the game informed me that my trousers were destroyed. It was a fabulously comic moment (at least that first time) but I prefer rogue-likes where my equipment doesn't fall to pieces 5 minutes' later.

+1 vote     reply to comment
kaskade Mar 4 2012, 11:50am replied:

You usually find new gear pretty soon.
But yeah, it's a balancing issue. Increasing the durability of armor means making the enemies easier, or decreasing the probability of armor droppings, or adding other items, etc., and so on.

+3 votes     reply to comment
stevsel Feb 26 2012, 8:22am says:

Really nice and fun. Would just like a high score table.

+1 vote     reply to comment
raensi Feb 14 2012, 11:01am says:

Very good from the demo. Good music, new concept of dungeon generation, good atmosphere. Definitely recommend to any fans of rogue-likes.

+3 votes     reply to comment
BorderlineShadow Feb 13 2012, 9:39pm says:

Downloading the demo right now. Will report back later on once I have played it for a bit.

+2 votes     reply to comment
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Developer & Publisher
Rat King Entertainment
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Release Date
Released May 1, 2011
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77 votes submitted.

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Highest Rated (3 agree) 7/10

Nice little game, and there's more to it than you might have expected from the screens or the demo. Tilesets, enemies, items and spells vary quite a lot and the trickier later levels and more advanced spells (no spoilers) allow some interesting tactical twists. A little more polish wouldn't hurt, however. While the tiles, lighting, most sounds and especially the music are all fine, the characters and mobs could do with a little more detail. The lack of any character animation and the minimalistic…

Feb 6 2012, 9:31am by Dhakczak

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