In high school I decided to go for Game Design, but in last second changed my mind, I realised that Level Design was my thing. Level Design Biography: Started up easily in StarCraft 1 Editor to later jump into WarCraft 3 Editor in which I was stuck for almost 5 years including some pauses, inbetween that I also played around in Valve Hammer Editor, CryEngine etc. From there on I have been working in StarCraft 2 Galaxy Editor, Unity 3D and UDK. Now I spend my days at Defrost Games in Malmö Sweden. Aside from computer games I like to practise martial arts, dance melbourne shuffle and like all other, spend time with friends and family.

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Latest tweets from @_sjonsson

RT @FrogsongStudios: We are now live on @kickstarter ! #Spellsworn - Wizard duels with sumo-wrestling rules! #gamedev #videogames https…

14hours 17mins ago

Just realised I passed 2k tweets. That's a lot of words alright!

20hours 57mins ago

RT @FrogsongStudios: 50% passed on our @ThunderclapIt for the @kickstarter launch going off tonight! Hop onto the hype train! #gamedev htt…

20hours 58mins ago

Time to send roughly 200 mails! My recipe for victory = Coffee + Pretentious metal music! LET'S DO THIS!

Jun 30 2015, 6:35pm

RT @FrogsongStudios: Tomorrow, July 1st at 20.00 GMT+1 our @kickstarter campaign will launch for #Spellsworn! #gamedev #videogames http://

Jun 30 2015, 5:17pm

RT @FrogsongStudios: @kickstarter launch date #Spellsworn is out and the @ThunderclapIt is live! #Kickstarter http…

Jun 29 2015, 12:50pm

@MobesGameDev quality stuff!

Jun 28 2015, 1:41pm

@ThunderclapIt Never mind! Just figured you can only post this one post!

Jun 28 2015, 6:10am

Anyone here used @ThunderclapIt ? Can you make more than one post via the supporters once the initial thunderclap is done? #gamedev

Jun 28 2015, 6:07am

RT @Pewology: I never liked geese, but at least now I know I was RIGHT TO DISLIKE THEM W T F

Jun 27 2015, 10:19am

Start a group Groups
Frogsong Studios

Frogsong Studios

Developer with 4 members, invitation only

A self-sufficient group of game developers consisting of two artists, a programmer and a designer. Currently making A Mole Odyssey (Mobile) and Spellsworn...

Post comment Comments
TammiLion Oct 31 2013, 7:58am says:

Hey, I read your comment about the need of a core to revolve around and removing everything that is a bonus when talking about a game concept. That's very helpful stuff and will definitely help not only the thread owner but also a beginner (at game design) like me to focus on important stuff first, so thanks! :)

+2 votes     reply to comment
Sjonsson Creator
Sjonsson Nov 7 2013, 4:01am replied:

I'm very happy you took time and said this, thanks and you're welcome! And if you ever need feedback on something just send a PM and I'll do my best!

+1 vote   reply to comment
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