In high school I decided to go for Game Design, but in last second changed my mind, I realised that Level Design was my thing. Level Design Biography: Started up easily in StarCraft 1 Editor to later jump into WarCraft 3 Editor in which I was stuck for almost 5 years including some pauses, inbetween that I also played around in Valve Hammer Editor, CryEngine etc. From there on I have been working in StarCraft 2 Galaxy Editor, Unity 3D and UDK. Now I spend my days at Defrost Games in Malmö Sweden. Aside from computer games I like to practise martial arts, dance melbourne shuffle and like all other, spend time with friends and family.

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Frogsong Studios

Frogsong Studios

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A self-sufficient group of game developers consisting of two artists, a programmer and a designer. Currently making A Mole Odyssey (Mobile) and Spellsworn...

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Hey, I read your comment about the need of a core to revolve around and removing everything that is a bonus when talking about a game concept. That's very helpful stuff and will definitely help not only the thread owner but also a beginner (at game design) like me to focus on important stuff first, so thanks! :)

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Sjonsson Creator

I'm very happy you took time and said this, thanks and you're welcome! And if you ever need feedback on something just send a PM and I'll do my best!

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