In high school I decided to go for Game Design, but in last second changed my mind, I realised that Level Design was my thing. Level Design Biography: Started up easily in StarCraft 1 Editor to later jump into WarCraft 3 Editor in which I was stuck for almost 5 years including some pauses, inbetween that I also played around in Valve Hammer Editor, CryEngine etc. From there on I have been working in StarCraft 2 Galaxy Editor, Unity 3D and UDK. Now I spend my days at Defrost Games in Malmö Sweden. Aside from computer games I like to practise martial arts, dance melbourne shuffle and like all other, spend time with friends and family.

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Twitter

Latest tweets from @_sjonsson

RT @FrogsongStudios: It is here! Our second #SteamConcept update and first gameplay video of #Spellsworn! #gamedev #indiedev T.co

Aug 22 2014, 11:54am

@NorbergDavid And I think that's also one of the reasons that keeps me going, not always rationally facing the gigantic challenges.

Aug 22 2014, 10:49am

@NorbergDavid Agreed, even though I haven't chosen to, I still have the dream of "striking gold", like your game will be THAT hit.

Aug 22 2014, 10:40am

Now this is an interesting read on #indiedev mentality. T.co

Aug 22 2014, 10:16am

Even though gamers make rough comments on our games, we still love you back! Thanks! #welovegamedevs

Aug 22 2014, 9:49am

@JoachimHolmer Gratz to the award! You're worth it, nice work!

Aug 22 2014, 9:04am

@TheGuruGames Can't have enough of dragons aye!

Aug 22 2014, 5:41am

RT @FrogsongStudios: We're gonna release our first gameplay video on #Spellsworn today! Whoop whoop! Stay tuned! #gamedev #indiedev http:/…

Aug 22 2014, 4:33am

@ProggRasmus A curved grid!!! MY EYES ARE BURNING!

Aug 21 2014, 4:40am

@polygonprettot @Pixelpaj Man kan ju fråga sig varför ni inte äter paj, men det kanske bara är jag.

Aug 21 2014, 4:36am

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Frogsong Studios

Frogsong Studios

Developer with 4 members, invitation only

A self-sufficient group of game developers consisting of two artists, a programmer and a designer. Currently making A Mole Odyssey (Mobile) and Spellsworn...

Post comment Comments
TammiLion
TammiLion Oct 31 2013, 7:58am says:

Hey, I read your comment about the need of a core to revolve around and removing everything that is a bonus when talking about a game concept. That's very helpful stuff and will definitely help not only the thread owner but also a beginner (at game design) like me to focus on important stuff first, so thanks! :)

+2 votes     reply to comment
Sjonsson
Sjonsson Nov 7 2013, 4:01am replied:

I'm very happy you took time and said this, thanks and you're welcome! And if you ever need feedback on something just send a PM and I'll do my best!

+1 vote     reply to comment
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