In high school I decided to go for Game Design, but in last second changed my mind, I realised that Level Design was my thing.

Level Design Biography:
Started up easily in StarCraft 1 Editor to later jump into WarCraft 3 Editor in which I was stuck for almost 5 years including some pauses, inbetween that I also played around in Valve Hammer Editor, CryEngine etc.

From there on I have been working in StarCraft 2 Galaxy Editor, Unity 3D and UDK.

Now I spend my days at Defrost Games in Malmö Sweden.

Aside from computer games I like to practise martial arts, dance melbourne shuffle and like all other, spend time with friends and family.

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Frogsong Studios

Frogsong Studios

4 members Developer

A swedish indie dev studio located in Malmö, Sweden. Currently working on Spellsworn.

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TammiLion
TammiLion

Hey, I read your comment about the need of a core to revolve around and removing everything that is a bonus when talking about a game concept. That's very helpful stuff and will definitely help not only the thread owner but also a beginner (at game design) like me to focus on important stuff first, so thanks! :)

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Sjonsson Creator
Sjonsson

I'm very happy you took time and said this, thanks and you're welcome! And if you ever need feedback on something just send a PM and I'll do my best!

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