Shipyard Mode is the sandbox designer for creating enemies and encounters in OreSome. It lets the player drop in pretty much any of the items in the game...
OreSome is a 2D strategy game about ore -- exploring space for it, fighting aliens for it, blowing up planets with it. Build a network of frames and bots to defeat your enemies -- or just throw a sun at them. In a dying, decrepit universe full of foes, build up your forces and mine your way to the top of the food chain to explore further and further out into the void. By the time you're ready, you'll be powering light speed jump drives with stars, building Death Star style super weapons with black holes and in charge of the largest scale mining operation ever known to man -- all working for one of humanity's least scrupulous corporations -- and there's a lot of competition.
The week, we have a couple of new ship designs in the game. Graciously donated by community member sssuperguy, the can be found used by enemy corporations and as plans in the shipyard.
In addition, a number of long standing bugs and annoyances have been fixed up. The full list can be found below the images of the new ships. More bug fixes and efficiency improvements to come soon. With the tech tree complete, smoothness of gameplay is top priority.
Added Sentinel, Modular Destroyer ships from sssuperguy
Added Improved auto mining AI
Added Slow frame auto healing
Balance Builder build range +50%
BaIance Increased builder hopper size
Balance Booster bot active ability cost -50%
Improved General efficiency
Improved Beam effects less likely to do odd 'flashes'
Improved Buffer bot heal effect more subtle
Improved AI's use of carrier frames
Improved Powered hardpoint effect more efficient and less distracting
Fixed Bombard frame crash on firing
Fixed Hopper frame into star crash
Fixed Gui crash bug issues
Fixed Bad planetoid loading - some sprites didn't appear, some physics objects were loaded incorrectly
Fixed Mission beacons sometimes led nowhere
Fixed Dropping ship plans now centre on cursor
Enjoy the new ships, curious androids. Most likely there's more where that came from.
Highest Rated (3 agree) 10/10
Brilliant game! It feels like a crossover of 'Asteroids 3D' and 'Miner Wars 2081' and 'The Incredible Machine'. For a 2d strategy game, it has great graphics. The quests and places to go seem endless. The gameplay feels very arcade like and makes the adventures in space so much fun. I have only been playing for a few hours and I'm hooked. For me the only down side is it crashing, which is logicall considering it's an alpha version. I will add that for most computers it seems to be a stable game…
Jan 11 2013, 12:03pm by svleur
Latest tweets from @oresomegame
v0.63 winging its way up. Many performance increases - particularly to the AI
Oct 14 2013, 7:48pm
Patch v0.57 available, with early Planning Mode - drop large ships in campaign mode with ease!
Jul 4 2013, 3:55pm
Patch v0.55 up - lots of nice balance changes. Should make the campaign a lot tighter.
Jun 13 2013, 8:00pm
News post! T.co
Jun 8 2013, 8:06am
May 27 2013, 7:14pm
New high score: 14 of 1264 games on Desura right now! Won't last, but is nice to see.
May 4 2013, 8:47pm
Brought the demo (Shipyard Mode) up to date and deployed it to GamersGate.
May 4 2013, 7:15pm
New build off to Desura - Includes the new experimental multiplayer! Baby steps to begin with, but it'll be steadily added to over time.
Apr 26 2013, 9:50pm
Good news everyone! Multiplayer functions, even if it is currently a bug filled mess! Coming within a week... hopefully with fewer bugs...
Apr 23 2013, 7:33pm
OreSome, now available on GamersGate! - T.co
Apr 19 2013, 2:40pm