This mod replaces ALL of the ZED skins to look like cheap plastic toys. I have made this mod to go with my other mod
We've all had a huge amount of fun over the last 5 years with. The community has done so much with it, we've done so much to it, run so many special events, and we've learned so much."
Band together and face the horrors of Horzine Biotech's outbreak in Killing Floor 2.
Will feature the most advanced "blood system" that will allow players to "send entrails, severed limbs, and blood flying."
Other key features of the game include 6 player co-op or solo play, an expanded perk system, a reinvented melee system, and a "unique blend of weaponry," including an esoteric selection of weapons from traditional assault rifles to improvised weaponry.
Advanced Enemy AI. New enemies and fan favorites from the original game are back, theyll be dishing out powerful attacks and working as a group to weaken the player’s party.
Killing Floor 2 will be coming to PC and SteamOS. There is no release date set.
Tripwire Interactive today announced that the first update, Content Patch 01, for its co-op sci-fi horror FPS game, KILLING FLOOR 2, is available NOW on Steam.
Recently teased on the official website, the content update features a brand new map – Volter Manor. Set against a Swiss cliff side, Volter Manor is a modern fortress with many deadly secrets to hide. Rid the Manor of all Zeds in sight to be rewarded with the coveted dosh!
In celebration of KILLING FLOOR 2’s successful Steam Early Access launch in April, Alan Wilson and Mark Hayler will reprise their infamous voice roles as in-game “classic” loyalty characters, Masterson and Briar for those fans who already own the original KILLING FLOOR game. Also, a fan-favorite feature of the first KILLING FLOOR returns. Now sprinkled throughout the maps in KILLING FLOOR 2 are ITEM HUNTS. Embark on the hunts and collect all of the new 8 achievements featured in the update!
Some NEW Manor screens below as well as a full change list. As always we encourage you to visit the Official Killing Floor 2 Forums and let us know what you think --->HERE!
Today’s patch update includes a number of bug fixes and refinements. Here’s the complete change list:
Tripwire Interactive is committed to listening and engaging with their fans for feedback and encourages players to post their feedback in the Official KILLING FLOOR 2 Forums. The purpose of the Steam Early Access period is to gather feedback from players, both experienced and new, in order to continue to hone and refine the gameplay balance to provide the best possible experience for the full official launch. Tripwire will iterate based on community feedback with goals that include adding new maps, monsters, perks, weapons, game types and more as leading up to the Full Release.
KILLING FLOOR 2is developed and published by Tripwire Interactive for the PC and is available now on Steam Early Access. A SteamOS version of the game is planned for release at a later date.
KILLING FLOOR 2 is also slated for release on the PlayStation®4 computer entertainment system in 2015. This title has not yet been rated by the ESRB but Tripwire Interactive anticipates a rating of “M” for Mature.
Stay up-to-date with the latest KILLING FLOOR 2 news and information atwww.killingfloor2.com. You can also keep track of Tripwire Interactive at any of these online channels: www.tripwireinteractive.com, on Facebook at Facebook.com, Twitter at Twitter.com and on YouTube at Youtube.com.
Killing Floor ©2009-2015 by Tripwire Interactive. Killing Floor© is a registered trademark of Tripwire Interactive in the USA and other countries. All rights reserved.
Latest tweets from @tripwireint
Jul 31 2015, 3:36pm
@Dead_Igilaz Yes, there will be more in the future.
Jul 31 2015, 3:25pm
@TheStuffDanDoes new bosses are in the works. New zeds are ideas at this point. Ask our LD's for the last one.
Jul 31 2015, 10:20am
@TheStuffDanDoes such as?
Jul 31 2015, 10:18am
@FadeEmGaming not yet
Jul 30 2015, 11:14am
@jensgeurts We are aware of that. But sometimes it doesn't make sense to do them from a development standpoint.
Jul 30 2015, 9:28am
@KaizerMos It went out last night
Jul 30 2015, 9:27am
@Mousecat_ There is no perk in playable shape that could go out yet.
Jul 29 2015, 7:21pm
@annihilator19 Only the dev days chart that is put in our WWAUT posts
Jul 29 2015, 7:17pm