Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

$50,000 Mapping Contest View Entries Submit Map

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There are just over 16 days remaining to enter the Killing Floor 2 New Grounds Mapping Contest! Tripwire Interactive and ModDB have partnered to bring you this competition, with $50,000 in total prize money to be distributed amongst the best user-made Killing Floor 2 maps submitted before the deadline.

We’re looking for the best new Survival and Non-Survival maps that offer strong Killing Floor 2 zombie-slaying gameplay, exhibit creative and atmospheric world design, drip with detail and polish, and are professionally optimised to run well on all manner of systems.



The $50,000 prize pool will be split amongst Survival and Non-Survival maps, with $10,000 going to the winners in each category; $6,000 going to 2nd place; $3,500 award to 3rd place; $3,000 for placing 4th; and finally $2,500 for those who come in 5th.

Here’s a quick peek at some of the stellar entries – you can browse the full list to see what the community has created, too.






Find out everything you need to know about how to submit your Killing Floor 2 map here! And, if you’ve been meaning to check out Killing Floor 2 and its editor, the game is available for purchase on Steam.

GRINDHOUSE Killing Floor 2 Mapping Competition Winners

GRINDHOUSE Killing Floor 2 Mapping Competition Winners

News 7 comments

From the 57 Phase 2 maps, the winners have been selected.

GRINDHOUSE Killing Floor 2 Mapping Competition Wave 2

GRINDHOUSE Killing Floor 2 Mapping Competition Wave 2

News 12 comments

Winners from the 45 new Killing Floor 2 maps have been selected!

New Killing Floor 2 Early Access Content Update Available Now!

New Killing Floor 2 Early Access Content Update Available Now!

News

For more information please visit our website (tripwireinteractive dot com) and/or Steam Store Page.

This Week In Mods: February 17 2019

This Week In Mods: February 17 2019

Feature 4 comments

The biggest mod stories for the week of February 17 2019.

Add file RSS Files
AMC - Auto Mapchanger and Broadcast Messages

AMC - Auto Mapchanger and Broadcast Messages

Server Tool

Broadcast Messages, Changes Map when server is empty, Written in Perl, Keep your Server in RANKED State!(External Tool), Works on Windows and Linux, GPLv3...

KF ClassicBioticsLab Beta 4

KF ClassicBioticsLab Beta 4

ClassicBioticsLab Patch

KF-ClassicBioticslab Beta4 Added Blocking volumes to prevent player from clipping trough certain objects. moved some spawners to prevent players from...

KF ClassicBioticsLab Beta3.1

KF ClassicBioticsLab Beta3.1

ClassicBioticsLab Patch

KF-ClassicBioticslab Patchnote KF-ClassicBioticslab Beta3.1 *addjusted sounds and soundcue's after a request. *addjusted some textures KF-ClassicBioticslab...

Plaza Map

Plaza Map

Plaza Mapping Tool

Survice a semi-abandoned evacuation post. Work is in progress. Pathing, spawning and some general map stuff needs to be improved.

KF-ClassicBioticsLab_BETA2

KF-ClassicBioticsLab_BETA2

ClassicBioticsLab Patch 1 comment

*Adjusted some blocking volumes to prevent players or zeds from getting stuck. *Tweaked Zed spawns and fixxed an issue where boss wouldn't spawn when...

KF ClassicBioticsLab BETA

KF ClassicBioticsLab BETA

ClassicBioticsLab Patch

*Patched Paths zeds don't attack certain doors if there are other ways around it. *Addjusted some models for better looks *Added adjusted some blocking...

Comments  (0 - 10 of 11)
barronofhellion
barronofhellion

My map is in alpha status, 2 pages of images here ... Forums.tripwireinteractive.com

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barronofhellion
barronofhellion

3+ pages

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Guest
Guest

Will this game come out of MacOS

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TheUnbeholden
TheUnbeholden

Theres a bit of an issue with the EULA since 2013, explained here: Youtube.com
Its a bad idea to be taking such a tough stance on racism/sexism/bullying since any single comment can be misconstrued and blown out of proportion by a social media group to get Tripwire to fulfill their "promise" to perm ban the person (or admin of a server) who said it. Its the kind of politics best not to get yourself involved in. Its social justice warrior thinking, that if a minority group yells loud enough any potentially offending phrases even if out of context is cleaned away, and the opposing opinions are banned for it.

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TheUnbeholden
TheUnbeholden

Its a bad idea to deny people with radical opinions a outlet or voices of dissent, for instance towards social justice warriors (even when the dissent is necessary to critically question the validity of what sjw's accuse people of like bigotry and sexism). Like I said, its pretty ugly territory to want to be part of.

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Guest
Guest

After asking one of the devs it turns out that KF2 is NOT going to be released for Mac!
Pretty unsatisfying for Mac users

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MoreZombies
MoreZombies

That sucks if that's the case. Where'd they say that? Did they say why?

Reply Good karma Bad karma+1 vote
SinKing
SinKing

Hear, hear! Is this still developed by the original creator of Killing Floor, Alex Quick?

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AJ_Quick

I did some work on the UI, but other than that, no.

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SinKing
SinKing

That's good to hear, because since the video came out, I stopped liking this one. It looks like it was made by 14 year olds for 13 year olds. Not technically speaking, but from the way the scary stuff from KF is now 'below the top' ridicule. I could have lived better with "over the top", but that would have been a big departure from the KF standard and perhaps a different game.

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Killing Floor
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