This is a Early Version of the Map ClassicBioticslab, Completely based on the original final version of Killing floor 2009 version of bioticslab, a few minor changes and routes are added to the map to give the player more options to run to.
*Adjusted some blocking volumes to prevent players or zeds from getting stuck. *Tweaked Zed spawns and fixxed an issue where boss wouldn't spawn when players are too spread out. *Added and moved some meshes and effects. *Tweaked paths.
You should add this to the Steam Workshop as well and update there!