What would you do for freedom? In Iron Grip: Warlord, the nomadic civilization of Atelia is being swallowed by the massive Confederation. It's a hopeless and tiresome battle; for every enemy Confederate that falls, five more takes their place. Outnumbered and forced to retreat into the heart of cities, a full-out urban warfare has begun that the Atelians will surely lose. As the vestiges of your world crumble and your morale sinks, the only hope for the future is you and your fellow warlords. This is your last stand. This is your freedom. This is your game.

Report article RSS Feed Iron Grip: Warlord Screenshots

Five screenshots from the upcoming Iron Grip: Warlord

Posted by InterfaceLeader on Feb 11th, 2008

The first set of screenshots from Iron Grip: Warlord have just been released! Check 'em out:

Iron Grip: Warlord Iron Grip: Warlord Iron Grip: Warlord Iron Grip: Warlord Iron Grip: Warlord


To find out more about Iron Grip: Warlord, visit the official website or Isotx.

Post comment Comments
meazum
meazum Feb 11 2008, 11:33am says:

Hmm, looks quite promising! Although I hope you will to some degree continue on the old favorite IG: The Oppresion.

+2 votes     reply to comment
InterfaceLeader
InterfaceLeader Feb 11 2008, 12:11pm replied:

IG: The Oppression is still being worked on, and should be getting a 1.5 release "soon".

+3 votes     reply to comment
Snarboo
Snarboo Feb 12 2008, 5:18am replied:

That's good news. I tried playing the current version of IG, but there were no active servers. The better RTS interface looks spiffy, too. :)

+1 vote     reply to comment
Betelgeuze
Betelgeuze Feb 11 2008, 12:08pm says:

looks ok, but the engine is showing it's age ;)

+1 vote     reply to comment
Abra
Abra Feb 11 2008, 12:29pm says:

This is great! Good luck :)

+2 votes     reply to comment
Aeneas2020
Aeneas2020 Feb 11 2008, 1:36pm says:

looking great guys...and yeh as betel says it def doesnt look like crysis (not that i think anyone was expecting it to) but then again Iron Grip was never about the best graphics I can't wait to see more.

+1 vote     reply to comment
dinky
dinky Feb 11 2008, 3:03pm says:

You guys are really doing a lot with id Tech 3!!! It looks great! Now I can't wait 'till final.... *sigh*

+1 vote     reply to comment
Krenzo
Krenzo Feb 11 2008, 4:07pm says:

I bet someone is missing the Source engine.

+1 vote     reply to comment
ambershee
ambershee Feb 12 2008, 5:33am replied:

I doubt it. I'm willing to bet they took the iD Tech route for a reason.

+1 vote     reply to comment
Krenzo
Krenzo Feb 12 2008, 3:48pm replied:

Yeah, they chose it because it was free, not because it was a good engine. Maybe they should have gone with the Torque engine.

+1 vote     reply to comment
warll
warll Feb 12 2008, 4:22pm replied:

How would the Torque engine be any better? With that said I would have loved to be able to play this on Crysis's engine.

+1 vote     reply to comment
Snarboo
Snarboo Feb 12 2008, 5:49pm replied:

They actually bought a commercial license for idTech 3. If they had used the GPL version, they would have to release the source code.

+1 vote     reply to comment
Canuck
Canuck Feb 11 2008, 4:17pm says:

It has potential but I hope you guys modify the rendering code too. Add some nice lighting techniques and shaders and you've got a great looking game.

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Feb 11 2008, 5:58pm says:

i'll probs get a load of negative votes here but isn't the cod series still built on an extremely modified ID tech 3 base? Not saying that you guys should get something cod4 standard just saying people shouldnt be so quick to bash old tech...look at the freespace 2 engine :D...keep those cogs churning guys.

+4 votes     reply to comment
Ging
Ging Feb 11 2008, 10:01pm replied:

COD4 isn't based on id tech anymore - the engine for it was developed in house at IW.

+1 vote     reply to comment
Snarboo
Snarboo Feb 12 2008, 3:43am replied:

The original COD for PC used idTech 3, but the newer versions all use in house engines.

+1 vote     reply to comment
ambershee
ambershee Feb 12 2008, 5:34am replied:

This is actually not true - there are far too many remnants of iD Tech 3 still in CoD 4. This is how cheat makers and hackers are finding it so easy to find the data they want - they're using the Quake 3 SDK as a reference.

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Feb 12 2008, 8:03am replied:

thanks shee i got annoyed when IW claimed cod2 was based on a new proprietary engine...when in fact it was heavily modified id tech 3...and the following games still used the same one.

+1 vote     reply to comment
Snarboo
Snarboo Feb 12 2008, 8:12am replied:

That's interesting. Kind of like how Source isn't entirely original, but has many ties to idTech 1 through Half-Life 1's engine. I guess you can't believe all the press releases, huh? :)

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Feb 12 2008, 10:05am replied:

true although source was a major revision and while im not claiming that the CoD4 engine is the same as ID tech 3 it is far more similar than source was to Id tech 1...anyway yeh you are right i think a lot of devs claim things to be their own in house engines when in fact they are building from a base. I wonder if there is a set percentage of change that has to occur before they can claim that...anyway back on topic.

+1 vote     reply to comment
RogerRamjet
RogerRamjet Feb 11 2008, 9:33pm says:

The overall quality is quite poor. The textures, lighting and models remind me of games over 3-5 years ago. Not much of a ground breaking mod to full game jump. You want yes men, look somewhere else, better to know that an honest opinion is given.

+3 votes     reply to comment
Connway
Connway Feb 11 2008, 11:53pm replied:

Sadly, I have to agree. It doesn't look as good as it's Source-based counterpart.

+2 votes     reply to comment
Connway
Connway Feb 12 2008, 6:38pm replied:

Although, I like Iron Grip. So if it's for a decent price (like most Indie games) I'll buy it anyways.

+1 vote     reply to comment
sathanas
sathanas Feb 12 2008, 2:35am replied:

I agree too. It's looking rather poor and not even up to bargain-bin game standards. Still, I hope it's a success for you!

+2 votes     reply to comment
Varsity
Varsity Feb 12 2008, 5:39am replied:

Quite aside from the technology, the art direction is stuck in the nineties too. Could there be much more brown in those screens?

+3 votes     reply to comment
TwwiX
TwwiX Feb 11 2008, 11:21pm buried:

(buried)

Why bother working on a game when your mod failed?

-11 votes     reply to comment
Snarboo
Snarboo Feb 12 2008, 3:34am says:

I agree, the graphics aren't impressive. The low resolution textures mixed with idTech 3's distinct renderer give it the appearance of a Quake 3 mod. However, I imagine this is early in developement and look forward to polishing and enhancements. I like the gameplay ideas, too.

+1 vote     reply to comment
frix87
frix87 Feb 12 2008, 6:47am says:

to tell you the truth the graphics look very poor it looks worse than some Half-life 1 mods. Good luck anyway.

+1 vote     reply to comment
Kingston
Kingston Feb 12 2008, 10:03am says:

Great work, you've managed to keep the style intact even if the visual quality has decreased (naturally, since you are using an older engine). Looking forward to more updates.

+1 vote     reply to comment
sutsko
sutsko Feb 13 2008, 3:29pm says:

Is this going to be realeased tommorrow ? :S

It looks very good! I would buy it, if I knew many others would do so too, since your source mod of Iro Grip is very very dead for the moment..

The biggest error with Iron Grip: source was that the AI truly sucked, and it was very hard for the general to control the troops around..

But I might buy this game, hope you show some ingame videos soon!

+1 vote     reply to comment
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Iron Grip: Warlord
Platform
Windows
Developer & Publisher
ISOTX
Engine
id Tech 3
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Official Page
Igwarlord.com
Release Date
Released Nov 5, 2008
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Related Games
Iron Grip: Warlord
Iron Grip: Warlord Indie Single & Multiplayer First Person Shooter
Related Engines
id Tech 3
id Tech 3 GPL Released Dec 3, 1999
Related Groups
ISOTX
ISOTX Developer & Publisher with 68 members