Hearts of Oak: Conquest of the Seas is an indie PC game being developed on the Unreal Engine, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.
A render done in Maya 2013. It demonstrates how the player will have to reduce sail area and remove some elements of the ship's rig while sailing in heavy weather.
This is not final quality, and it is not in the game engine.
Render by PostCaptain, model by CaptainArmstrong.