Hearts of Oak: Conquest of the Seas is a non-commercial PC game being developed by PiratesAhoy!, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Storm Sailing Concept
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Killerjoy96 Mar 15 2013, 3:09am says:

nice stormy weather. Would really like to see it in the game cause it will look extremely nice.

+1 vote     reply to comment
emptyDnik Mar 15 2013, 6:11am says:

so could the water in the game look like this or close to this ( concerning to waves mostly )?

+1 vote     reply to comment
Armada_ Creator
Armada_ Mar 15 2013, 11:24am replied:

It should be possible to make the waves this accurate, yes. The ocean surface will probably be harder to simulate, but I reckon it will look impressive when finalised.

+1 vote   reply to comment
BPS Mar 15 2013, 1:01pm replied:

Could you not try and request some help or tips off of the guys at Ship Simulator Extremes, their ocean looks phenomenal and very realistic! :)

+1 vote     reply to comment
MillyRainbowskittlez Apr 25 2013, 7:43pm replied:

... not try? if they look phenomenal, then why not request tips and such?
Although it is probably an entirely different engine, so it would doubtfully be of much use, but still xD

+1 vote     reply to comment
emptyDnik Mar 15 2013, 2:27pm replied:

Nice , i like those waves !1 Good luck with the developement and thanks for the responce :)

+1 vote     reply to comment
Guest Mar 15 2013, 7:42am says:

This comment is currently awaiting admin approval, join now to view.

plyuto518 Mar 15 2013, 1:28pm says:


+1 vote     reply to comment
MillyRainbowskittlez Apr 5 2013, 8:15pm says:

This looks nice, and if this isnt final quality, i eagerly await the finished touches :O

Though i do have a question on how the ship will handle these storms. I remember in PotC you could literally sail for days on end in storms with the larger ships, but in AoP2 you were pretty doomed if you got stuck for more than a few hours in game, no matter the ship class.

+1 vote     reply to comment
Armada_ Creator
Armada_ Apr 7 2013, 4:44pm replied:

I think the chances of surviving a storm will depend on the player's ability to command their crew efficiently, more than the type of ship. We've talked about sails and rigging being destroyed if the captain makes bad decisions or doesn't act quickly enough, so it should be more tense and engaging, hopefully.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


A render done in Maya 2013. It demonstrates how the player will have to reduce sail area and remove some elements of the ship's rig while sailing in heavy weather.

This is not final quality, and it is not in the game engine.

Render by PostCaptain, model by CaptainArmstrong.

Image Details
Mar 14th, 2013
Embed Thumb
Report Abuse
Report media
Add Media
Members only