Hearts of Oak: Conquest of the Seas is a non-commercial PC game being developed by PiratesAhoy!, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Suimono Water System Overview
Post comment Comments
frenchiveruti Jan 26 2015, 10:35am says:

Hey Captain! Great and an awesome implementation for water, it looks incredible!
I'm just wondering, in future releases, when you get under the water, will you still see that clearly? or maybe you'll have a blurry view, just like the rest of the mortals?

+3 votes     reply to comment
Farlas Jan 26 2015, 1:29pm replied:

Suimono can be config and modified all the way you want
You can choose to have clear view underwater or blurry view the more deep you go.
With infinite ocean in config its a nice assets
And the guy who work on suimono work on a new asset for day/night cycle with weather and maybe he will make interact with water for example with heavy wind water do big waves.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Showing a quick look at the Suimono water system (available on the Unity Asset Store) and our testing of it in engine.

Video Details
Jan 26th, 2015
66 (1 today)
Report Abuse
Report media
Add Media
Members only