Description

The new expansion Hearts of Iron III: Their Finest Hour will improve many areas of the game. Expanded espionage system with new and reworked missions including new covert operations that can be performed on the map and new battle plans mode where you can load historical plans, draw your own and share with allies in real-time during multiplayer.

Features

  • New unique elite units for each major nation's army - Ghurkhas, Rangers, Imperial guards etc.
  • Deeper naval invasions system with the possibility of developing specialized landing and assault crafts to improve effectiveness.
  • More detailed control over strategic warfare and a generalized lend-lease system for lending your industrial might to allies.
  • Leaders are now able to gain traits and allocating them is more important than ever with a new combat tactics system.
  • A new custom game mode for single and multiplayer where you start with a clean slate and can instantly produce units, research technologies and affect political alignment, speeding up the early years for those who would like to jump straight into the action.
  • Two new detailed battle scenarios, the Finish Winter War and the Spanish Civil War
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

AHOI Mod TFH 404

Deutsch weiter unten!..


At Christmas again a new patch wich adresses some more minor issues from the mod and improving it further.
I hope all those who reported bugs/issues find that fixed. If not, I might just not have the time yet.
But it can't hurt to remind me.
;)
Below you find the changelog. The mod should by now play more refined and have still the old fun.

Patchlog for 4.04:
All over all I'm not quite sure what much I did since last official version of 4.02c.
I was in a major overhaul as I had to stopp modding in October 2015 and now just wanted to share what I've done since.
Lets have a look at what I remember:

12,232 changed files
Many of them only provinces wich got railroad switched with roads to trick the engine. Infra lvl wise nothing changed. trick didn't work so I need to do it the really hard way and implement anoter more work intense solution. But then we'll get also highways and maybe another type of railway that was only "planned" by Germany..
All you need to know is, RR give actually the old Infra bonus from roads and vice versa!

But also:
-MAN should now declare war against NatCHI and Japan only fully joins in later.. I had also done quite some province changes, e.g. in China to help the ai do a more historic war over there. But it is not done/balanced yet.
-OOB's were adjusted
-Techs slightly adjusted
-Added some of deltablues additions for unit modells.
-Added some of deltablues techs pictures for some techs.
-Added "Hjalfnars Marine update" for better historical ship start techs.
-Added some own changes for FRA ships according to "Hjalfnars Marine update".
-Tweaked unit upgrade paths
-Changed some dependencies path drawings in Pz-Tech screen
-Changed production limits of units to work some better.
-Tweaked some techs stats(start date, gains).
-Units give more practicals so you don't loose to much production experience anymore.
-Unit counters got new wooden look
-Changed loading screens again, other cool pics..
-Changed some text for UI.
-Tweaked some values in static_modifiers
-Tweaked some values in strategic_resources
-Tweaked some values in defines.lua
-Added some events to help divide Yugoslavia between axis powers to prevent supply problems.
-Added Rasputitia. You will have two times a year a severe problem with suppy in center russia because of the mud season.
-Added Huang He flooding. As CHI flooded the Huang He river to slow down the JAP adavance, you and the ai can do that now too.
-Added a new system on how to install the mod to have it easier for all of you to install the mod and being sure to have it done right.

And propably much more..

Patchlog for 4.03:
Is included in that of 4.04.
Older patchlog can be senn in the readme.txt..


jap 404

Deutsch:

Zu Weihnachten wieder ein weiterer Patch der einige Kleinigkeiten verbessern sollte. Ich hoffe ich habe alle Dinge bereingen können die mir berichtet wurden. Wenn nicht, dann kann es sein , daß ich noch keine Zeit dazu hatte, Aber es schadet bestimt auch nicht, wenn Ihr mich noch einal daran erinnert. ;)

"Patchlog 4.04:"

"Ich bin mir nicht ganz sicher was sich alles seit der letzten offiziellen 4.02c Version geändert hat. Der Patch 4.3 war ja eigentlich nur für die Tester gedacht.
Ich war ja dabei einiges Neues zu testen als mir im Oktober die Zeit zum Modden ausging. Also gibt es jetzt halt erst einmal alles was sich seit der Version 4.02c geändert hat.
Ich liste mal alles auf, an was ich mich erinnere:

12.232 geänderte Dateien..
Viele von denen sind nur Provinzen die die Gebäude Eisenbahn und Straßen getauscht bekommen haben um die engine auszutricksen. Für die Infra auf der auf der Karte hat sich dabei nichts geändert. Der Trick hat aber auch keine gewünschte Effekte gebracht und ich werde das in der nächsten Version wieder korrigieren. Damit kommen dann halt ein neues schwieriger einzubauendes System neue Gebäude wie Autobahn und eine neue Art der Eisenbahn die nur von Deutschland angedacht war. Das gab es bislang ja nur als Technologien, die dann in der Art überflüssig werden. Wichtig für den jetzigen Stand ist nur, dass die Eisenbahn den Bonus von Straßen gibt und umgekehrt!

Weitere Änderungen:
-MAN wird jetzt Krieg gegen CHI erklären und JAP kommt erst später dazu. Einige Provinzen haben den Besitzer gewechselt um der KI zu helfen einen historischeren Verlauf zu folgen. Aber das ist noch nicht ausbalanciert.
-OOB's wurden angepasst
-Technologien angepasst
-Einige von deltablues Änderungen für Einheiten übernommen
-Einige von deltablues Änderungen für Technologiebilder übernommen
-Einige von "Hjalfnars Marine update" für bessere historische ausgestattete Marinen der Hauptländer übernommen
-Einige weitere Marineänderungen für FRA wie bei "Hjalfnars Marine update"
-Einheiten Upgrade Möglichkeiten angepasst
-Einige Technologievorraussetzungspfeile in den Technologiebildschirm Panzer angepasst
-Produktionslimit für Einheiten wieder geändert
-Einige Auswirkungen und Startjahre von Technologien geändert
-Einheiten geben mehr praktische Erfahrung bei der Produktion. Also verliert man jetzt diese Erfahrung nicht mehr so leicht.
-Einheiten-Counter haben einen neuen durchscheinenden Holzhintergrund
-Ladebildschirme geändert
-Die GUI hat ein paar neue Texte bekommen
-Werte in den static_modifiers angepasst
-Werte in den strategic_resources angepasst
-Werte in der defines.lua angepasst
-Ein paar Events um Jugoslawien nach der Eroberung durch die Achsenmächte unter diesen auszuteilen um die Versorgungslage für die KI zu vereinfachen
-Rasputitia Events hinzugefügt. Zweimal im Jahr wird man nun aufgrund der Schlammperiode extreme(!) Versorgungsprobleme in Zentralrussland haben
-Huang He Flut Event hinzugefügt. Als CHI kann man nun wie historisch geschehen die Deiche des Gelben Flusses sprengen und weite Regionen überschwemmen. Das senkt die Infra dort massiv und erschwert JAP den Vormarsch ins Hinterland
-Ein neues System zur Mod-Installation. Dadurch wird es einfacher den Mod zu installieren -man muss nichts mehr löschen, kann aber weiterhin-, es kann keine Überschneidungen mit alten Installationen des Mod mehr geben und man kann sich leichter sicher sein alles richtig installiert zu haben.

Und sehr wahrscheinlich eine Menge weiterer Dinge..

"Patchlog 4.04:"
Ist in das von 4.04 mit eingeflossen.

Ältere Änderungen stehen in der readme.txt

Modern Warfare Beta 6 Release Date

Modern Warfare Beta 6 Release Date

Hearts of Iron III: Modern Warfare Beta 6 4 comments

A release date has been designated for Modern Warfare Beta 6.

Modern Warfare Video Dev Diary

Modern Warfare Video Dev Diary

Hearts of Iron III: Modern Warfare Beta 6 4 comments

The first MWM video dev diary disscussing the changes introduced to politics, diplomacy and a new feature "special actions" in Beta 6.

Modern Warfare Beta 6 Features

Modern Warfare Beta 6 Features

Hearts of Iron III: Modern Warfare Beta 6 20 comments

An overview of the main features in the next update of the Modern Warfare mod.

Modern Warfare Beta 5.1 Now Available

Modern Warfare Beta 5.1 Now Available

Hearts of Iron III: Modern Warfare Beta 6 12 comments

News regarding the release of Beta 5.1 and the features included in this update.

Post download RSS feed Related Downloads
Tis For Thee Mod v1.0
Hearts of Iron III: Their Finest Hour

Tis For Thee Mod v1.0

Tis For Thee Mod Full Version 0 comments

This is the 'Early Access' version of the mod. The modification supports German and English language. It contains already some interesting content like...

Modern Warfare Beta 6
Hearts of Iron III: Their Finest Hour

Modern Warfare Beta 6

Hearts of Iron III: Modern Warfare Beta 6 Full Version 53 comments

Notes regarding this release: 1. The AI has been optimized to a certain extent but it is not 100% perfect 2. Some countries don't have unit images, these...

AHOI-Mod-Treasure Chest-TFH-4.04
Hearts of Iron III: Semper Fi

AHOI-Mod-Treasure Chest-TFH-4.04

A HOI3 Treasure - A Grand Strategy Modding Project Full Version 3 comments

ENG: Work in progress version! Check the readme files in the zip! DEU: Diese Version ist noch in Arbeit und nicht Final, darum unbedingt die deutsche...

New World Order Mod v2.0
Hearts of Iron III: Their Finest Hour

New World Order Mod v2.0

New World Order Mod Full Version 6 comments

Reworked version of the first version of this mod. Include many bug fixes (austria, uk), new oob's (french african colonies, vichy) and new songs for...

Black ICE version 8.4
Hearts of Iron III: Their Finest Hour

Black ICE version 8.4

Black ICE Mod Full Version 137 comments

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...

Multiplayer Countries Mod v1.51
Hearts of Iron III: Their Finest Hour

Multiplayer Countries Mod v1.51

Multiplayer Countries Mod Full Version 0 comments

This is the MultiplayerCountriesModv1.51. There are 36 new playable nations, with 76 new dynamic regions for customizable war goals furthermore there...

Post comment Comments
rauzy
rauzy

hi, I play with small nations, type Luxemburg, Albania etc..., I wanted as get the units of nations conquested?

Reply Good karma Bad karma+1 vote
chinaglory
chinaglory

But it cannot describe truly what happened in China during the war. In the game, there isnot Xi'an Incident, Chiang Keiz-shek always surrenders after several mounths from Marco Polo Bridge Incident. The CPC evev will not join the war! Mao Zedong and his the eighth route army and the fourth route army cannot do anything. The units of KMT are too less to fight against Japanese. A Chinese mod, Historical Memory, describes these truly. I hope these problems can be sloved in HOI4. Thanks.

Reply Good karma Bad karma0 votes
Santtu0000
Santtu0000

Yay finland.

Reply Good karma Bad karma+1 vote
markae
markae

This looks to me to be a very detailed extension to the original game. My interest is in the Far East, in particular Japan, but also China. However, it seems to me to be almost impossible to progress as Japan past the Marco Polo bridge incident. There are simply too many Chinese units from all allied nations, with defensive and indeed offensive capabilities that seem to me unlikely. Or the Japanese units simply are not strong enough for some reason. I played building the Japanese army on the basis of cheat codes to a phenomenal strength and even then it was not strong enough to beat the Chinese past Beiping. Playing as Nationalist China is equally as unrewarding, being easily beaten by far superior Japanese and allied forces (the Manchurian forces do very little when playing as Japan). So I think there is an Ai issue to be resolved in these cases.

Reply Good karma Bad karma+4 votes
Fauerholm
Fauerholm

Have to agree on this, only way I ever saw Japan win was putting their AI up a notch.
I even tried to supply them with 500IC and a hefty group of light and mountain infantry, but even with a substantial Expeditionary force from germany, not to mention complete blockade of china and constant terror bombing the progress was negligible. :/

Reply Good karma Bad karma+1 vote
louby33
louby33

will this be compatible with TFH 4.02

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Hearts of Iron III: Their Finest Hour
Platforms
Windows, Mac
Contact
Send Message
Homepage
Paradoxplaza.com
Release date
Game watch
Start tracking
Share
Community Rating

Average

9.5

19 votes submitted.

You Say

-

Ratings closed.

Style
Theme
War
Project
AAA
Boxart
Boxart
Required to play
Twitter

Latest tweets from @pdx_dev_studio, @pdxinteractive

8hours 10mins ago by pdxinteractive

RT @PDX_Dev_Studio: the rare @podcat_paradox, photographed in his natural habitat in the @HOI_Game section of the office T.co

8hours 43mins ago by pdx_dev_studio

the rare @podcat_paradox, photographed in his natural habitat in the @HOI_Game section of the office T.co

9hours 56mins ago by pdx_dev_studio

RT @DenizenDan: Tutorial: How to Unify Japan in #EU4 - The Cossacks! - @E_Universalis @PdxInteractive @PDX_Dev_Studio T.co

9hours 57mins ago by pdx_dev_studio

@DavidPaulMinton I'm afraid not. The mac version was developed by another company so it will remain as it were

Feb 8 2016 by pdx_dev_studio

Victoria II - v3.04 is now available for non-Steam users. Rejoice! T.co

Feb 8 2016 by pdxinteractive

RT @StellarisGame: Dev Diary 20 gets into the nitty-gritty of War and Peace! T.co T.co

Feb 8 2016 by pdxinteractive

@RobotTodd Oh good, we're in your subconscious! :)

Feb 8 2016 by pdxinteractive

@HermexGames Hi! Email pr(at)https://t.co/a4obxkPb9e

Feb 8 2016 by pdxinteractive

@closettransgirl We'll water your flowers and take in your mail while you're "gone".

Feb 8 2016 by pdxinteractive

@Heartless_GmX That sounds like an excellent Saturday!

Embed Buttons
Link to Hearts of Iron III: Their Finest Hour by selecting a button and using the embed code provided more...
Hearts of Iron III: Their Finest Hour
Statistics
Last Update
Watchers
47 members
Mods
23
Addons
2
Downloads
78
Articles
15
Reviews
9