The new expansion Hearts of Iron III: Their Finest Hour will improve many areas of the game. Expanded espionage system with new and reworked missions including new covert operations that can be performed on the map and new battle plans mode where you can load historical plans, draw your own and share with allies in real-time during multiplayer.

Features

  • New unique elite units for each major nation's army - Ghurkhas, Rangers, Imperial guards etc.
  • Deeper naval invasions system with the possibility of developing specialized landing and assault crafts to improve effectiveness.
  • More detailed control over strategic warfare and a generalized lend-lease system for lending your industrial might to allies.
  • Leaders are now able to gain traits and allocating them is more important than ever with a new combat tactics system.
  • A new custom game mode for single and multiplayer where you start with a clean slate and can instantly produce units, research technologies and affect political alignment, speeding up the early years for those who would like to jump straight into the action.
  • Two new detailed battle scenarios, the Finish Winter War and the Spanish Civil War
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Hi everyone,

Beta 6 is almost ready for release and it is time to set a release date!

Alongside the many improvements and fixes to the game this next version will also introduce new features and improvement to the overall performance of the game while running the mod. This beta has seen a very difficult development cycle due to the large amount of changes and new features it introduces into the game but I am glad to say that despite the difficulties me and the team faced it is now finally at a point where you too will enjoy playing it.

While this main feature of this version is the 2008 South Ossetia War Beta 6 also includes many additions to the mod and other world events like the Economic Crisis of 2008 and other events that have taken place, we have also made sure to add major events all the way to the year 2010 so even after finishing the war in South Ossetia there should still be something to do in the game.

Hearts of Iron Modern Warfare Beta 6 will be available on 31.12.2015


I would like to extend a big thank you to the developers, contributors and those who have pledged donations for the mod and especially to anyone who keeps supporting the mod and spreading the word about it, thanks to you guys Modern Warfare has become one of the most popular mods for Hearts of Iron III and that is a significant achievement for a projected that was released to late into the game cycle of Hearts of Iron III.

Me and the team very much hope you will enjoy all the hard work put into the mod and especially to this version, to see more about the mod and some of the upcoming features you are welcome to go to the Youtube channel of the mod by click on this video:

Here are some screenshots from Beta 6. See if you can spot the new features... Click on any image to open the full quality version.

Modern Warfare Video Dev Diary

Modern Warfare Video Dev Diary

Hearts of Iron IV: Modern Warfare 4 comments

The first MWM video dev diary disscussing the changes introduced to politics, diplomacy and a new feature "special actions" in Beta 6.

Modern Warfare Beta 6 Features

Modern Warfare Beta 6 Features

Hearts of Iron IV: Modern Warfare 20 comments

An overview of the main features in the next update of the Modern Warfare mod.

Modern Warfare Beta 5.1 Now Available

Modern Warfare Beta 5.1 Now Available

Hearts of Iron IV: Modern Warfare 12 comments

News regarding the release of Beta 5.1 and the features included in this update.

Beta 5.1 Update

Beta 5.1 Update

Hearts of Iron IV: Modern Warfare 3 comments

An update regarding the release date of the 5.1 update and its features.

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Comments
rauzy
rauzy

hi, I play with small nations, type Luxemburg, Albania etc..., I wanted as get the units of nations conquested?

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Samsid
Samsid

Can't

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chinaglory
chinaglory

But it cannot describe truly what happened in China during the war. In the game, there isnot Xi'an Incident, Chiang Keiz-shek always surrenders after several mounths from Marco Polo Bridge Incident. The CPC evev will not join the war! Mao Zedong and his the eighth route army and the fourth route army cannot do anything. The units of KMT are too less to fight against Japanese. A Chinese mod, Historical Memory, describes these truly. I hope these problems can be sloved in HOI4. Thanks.

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Santtu0000
Santtu0000

Yay finland.

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markae
markae

This looks to me to be a very detailed extension to the original game. My interest is in the Far East, in particular Japan, but also China. However, it seems to me to be almost impossible to progress as Japan past the Marco Polo bridge incident. There are simply too many Chinese units from all allied nations, with defensive and indeed offensive capabilities that seem to me unlikely. Or the Japanese units simply are not strong enough for some reason. I played building the Japanese army on the basis of cheat codes to a phenomenal strength and even then it was not strong enough to beat the Chinese past Beiping. Playing as Nationalist China is equally as unrewarding, being easily beaten by far superior Japanese and allied forces (the Manchurian forces do very little when playing as Japan). So I think there is an Ai issue to be resolved in these cases.

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Fauerholm
Fauerholm

Have to agree on this, only way I ever saw Japan win was putting their AI up a notch.
I even tried to supply them with 500IC and a hefty group of light and mountain infantry, but even with a substantial Expeditionary force from germany, not to mention complete blockade of china and constant terror bombing the progress was negligible. :/

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louby33
louby33

will this be compatible with TFH 4.02

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