The new expansion Hearts of Iron III: Their Finest Hour will improve many areas of the game. Expanded espionage system with new and reworked missions including new covert operations that can be performed on the map and new battle plans mode where you can load historical plans, draw your own and share with allies in real-time during multiplayer.


  • New unique elite units for each major nation's army - Ghurkhas, Rangers, Imperial guards etc.
  • Deeper naval invasions system with the possibility of developing specialized landing and assault crafts to improve effectiveness.
  • More detailed control over strategic warfare and a generalized lend-lease system for lending your industrial might to allies.
  • Leaders are now able to gain traits and allocating them is more important than ever with a new combat tactics system.
  • A new custom game mode for single and multiplayer where you start with a clean slate and can instantly produce units, research technologies and affect political alignment, speeding up the early years for those who would like to jump straight into the action.
  • Two new detailed battle scenarios, the Finish Winter War and the Spanish Civil War
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Blog RSS Feed Report abuse Latest News: Modern Warfare Beta 5 OUT NOW!

About Hearts of Iron III: Modern Warfare Beta 5 with 1 comment by PlayerHOI on Dec 15th, 2014

Hearts of Iron III Modern Warfare Beta 5 is now available!

New main features of this version:

- *A new tech tree.
- New modern units
- New decisions and events.
- New interface graphics.
- Much balancing done.
- Map infrastructure and resources have been redistributed.

Notes regarding this release:

1. The AI has been optimized to a certain extent but it will not build all the new units.
2. Unit images are missing and will be added in a future version as well as models for major countries.
3. Unit balancing is not 100% perfect and will be improved upon in future versions
4. OOB's are generic for most countries, if you would like to submit your country's OOB's please contact me here or on the forums.
5. No events or decisions are available past the year 2002, this is also something to be worked upon in a future version.
6. No, there is no annexation of Crimea or ISIS in the mod yet.
7. Tech tree and units are not finished and will be expanded in future updates.


Modern Warfare Beta 5

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Modern Warfare Beta 5
Hearts of Iron III: Their Finest Hour

Modern Warfare Beta 5

Dec 15, 2014 Hearts of Iron III: Modern Warfare Beta 5 Patch 11 comments

Please read installation instructions carefully! Do not report bugs/issues here, these posts will be ignored... report these on the forums.

Black ICE Version 7.23
Hearts of Iron III: Their Finest Hour

Black ICE Version 7.23

Nov 25, 2014 Black ICE Mod Full Version 211 comments

New Version with some critical bug fixes and balance changes. As usual with a new version, manually delete the old BICE folder in TFH/mods and the launcher...

Black ICE TFH Version 7.03
Hearts of Iron III: Their Finest Hour

Black ICE TFH Version 7.03

Nov 23, 2014 Black ICE Mod Full Version 46 comments

Remove all previous Black ICE folders/ files - this is best done by navigating to TFH/mods and deleting the entire Black ICE folder. Also remove the Black...

WW1 Mod v0.95
Hearts of Iron III

WW1 Mod v0.95

Oct 13, 2014 World War 1 Mod Full Version 52 comments

Version 0.95 Released! Lots of bugfixes as well as Mexico, Finland, China and much more

New Lunar Republic 0.21
Hearts of Iron III: Their Finest Hour

New Lunar Republic 0.21

Oct 7, 2014 New Lunar Republic Demo 0 comments

!!Important: If you want Germany to start the 2nd WW you shouldn't defeat the USA before 1st September 1939!! This is only a little fixing comparing to...

Hearts of Iron III: Their Finest Hour


Sep 24, 2014 Multiplayer Countries Mod Full Version 3 comments

From version 1.1 to v.1.2 I tried to balance the countries better than before, removed Vichy France, implemented a war that coluld lead Italy to a new...

Post comment Comments
Santtu0000 Nov 30 2014, 7:37am says:

Yay finland.

+1 vote     reply to comment
markae Sep 11 2014, 6:39pm says:

This looks to me to be a very detailed extension to the original game. My interest is in the Far East, in particular Japan, but also China. However, it seems to me to be almost impossible to progress as Japan past the Marco Polo bridge incident. There are simply too many Chinese units from all allied nations, with defensive and indeed offensive capabilities that seem to me unlikely. Or the Japanese units simply are not strong enough for some reason. I played building the Japanese army on the basis of cheat codes to a phenomenal strength and even then it was not strong enough to beat the Chinese past Beiping. Playing as Nationalist China is equally as unrewarding, being easily beaten by far superior Japanese and allied forces (the Manchurian forces do very little when playing as Japan). So I think there is an Ai issue to be resolved in these cases.

+2 votes     reply to comment
Fauerholm Dec 2 2014, 1:50pm replied:

Have to agree on this, only way I ever saw Japan win was putting their AI up a notch.
I even tried to supply them with 500IC and a hefty group of light and mountain infantry, but even with a substantial Expeditionary force from germany, not to mention complete blockade of china and constant terror bombing the progress was negligible. :/

+1 vote     reply to comment
louby33 Mar 13 2013, 2:02pm says:

will this be compatible with TFH 4.02

+1 vote     reply to comment
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Hearts of Iron III: Their Finest Hour
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Released Sep 24, 2012
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Grand Strategy
Single & Multiplayer
Expansion Pack
This game is an expansion for Hearts of Iron III: For the Motherland

@DOCearrbhaill Glad you like it! Happy holidays!

Dec 24 2014, 9:06am by pdxinteractive

God Jul & Happy Holidays from Paradox Development Studio!

Dec 24 2014, 3:59am by pdx_dev_studio

Hapy Holidays from the Hearts of Iron IV team at Paradox Development Studio!

Dec 21 2014, 3:36am by pdx_dev_studio

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