The name is Bond. James Bond. The famous hero of Ian Fleming's novels returns in this first-person shooter, which is based on the movie of the same name. Agent 007 and his friend Alec Trevalyan (a.k.a. Agent 006) were sent to Soviet Union on a secret mission. But everything goes wrong, James Bond barely escapes, and his friend is presumed dead.

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Play The Janus Mod For GoldenEye 007: A N64 Randomiser Romhack

Play The Janus Mod For GoldenEye 007: A N64 Randomiser Romhack

Janus 2 comments

Randomise enemy weapons, placement, and more in this romhack for the classic Nintendo 64 shooter.

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Project: GoldenEye v2.1 Patch Released!

Project: GoldenEye 4 comments

Our goal for this patch was to update and fix a variety of bugs in the two levels that have been currently released. In addition, this new patch will...

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Project: GoldenEye

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GoldenEye: X Patch 5a Released!

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The fifth release of GoldenEye: X has been made public. You can check out a trailer for the mod in this article, and also find a link to where you can...

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Goldfinger 64 3 comments

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Goldfinger 64 2 comments

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Goldfinger 64 2 comments

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Goldfinger 64: Update #8

Goldfinger 64: Update #8

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Nothing fancy this time, a picture and a song. Sometimes that's all you need.

Goldfinger 64: Weekly update #7

Goldfinger 64: Weekly update #7

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This week there's a video of Bond taking Goldfinger's car and driving around Fort Knox some.

Goldfinger 64: Weekly update #6

Goldfinger 64: Weekly update #6

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For the sixth weekly update there's a new shot of Fort Knox, display of some new props and a picture of a demo-map in-game.

Goldfinger 64: Weekly update #5

Goldfinger 64: Weekly update #5

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This week we'll present you with a completely new custom-made track, as well as a list with previously finished Goldeneye hacks.

Goldfinger 64: Weekly update #4

Goldfinger 64: Weekly update #4

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For the fourth update there's a new vehicle and some early previews of upcoming maps.

Goldfinger 64: Weekly update #3

Goldfinger 64: Weekly update #3

Goldfinger 64 3 comments

This week there wont be any media, there'll just be some level design discussion.

Goldfinger 64: Weekly update #2

Goldfinger 64: Weekly update #2

Goldfinger 64

The second weekly updates introduces a new character and explains the process of prop modeling for Goldfinger 64.