The name is Bond. James Bond. The famous hero of Ian Fleming's novels returns in this first-person shooter, which is based on the movie of the same name. Agent 007 and his friend Alec Trevalyan (a.k.a. Agent 006) were sent to Soviet Union on a secret mission. But everything goes wrong, James Bond barely escapes, and his friend is presumed dead.
Randomise enemy weapons, placement, and more in this romhack for the classic Nintendo 64 shooter.
play the janus mod for goldeneye 007: a n64 randomiser romhack
Our goal for this patch was to update and fix a variety of bugs in the two levels that have been currently released. In addition, this new patch will...
project: goldeneye v2.1 patch released!
Project: GoldenEye is currently a twenty level single player mod for the N64 game, GoldenEye. The plan is to have a fifteen level campaign with five bonus...
project: goldeneye v2 patch released!
The fifth release of GoldenEye: X has been made public. You can check out a trailer for the mod in this article, and also find a link to where you can...
goldeneye: x patch 5a released!
Characters and props making great progress, and showing off Pussy Galore's Flying Circus.
pussy galore's flying circus
Exciting update showing Mustang, Jeeps, new music, and more props.
mustang, jeeps, new music, and more props
New updates includes a multitude of props, throwing hats, and double the Auric Goldfinger trouble.
goldfinger 64 is back in action!
The fourth release of GoldenEye: X has been made public. You can check out a trailer for the mod in this article, and also find a link to where you can...
goldeneye: x patch 4a released!
Nothing fancy this time, a picture and a song. Sometimes that's all you need.
goldfinger 64: update #8
This week there's a video of Bond taking Goldfinger's car and driving around Fort Knox some.
goldfinger 64: weekly update #7
For the sixth weekly update there's a new shot of Fort Knox, display of some new props and a picture of a demo-map in-game.
goldfinger 64: weekly update #6
This week we'll present you with a completely new custom-made track, as well as a list with previously finished Goldeneye hacks.
goldfinger 64: weekly update #5
For the fourth update there's a new vehicle and some early previews of upcoming maps.
goldfinger 64: weekly update #4
This week there wont be any media, there'll just be some level design discussion.
goldfinger 64: weekly update #3
The second weekly updates introduces a new character and explains the process of prop modeling for Goldfinger 64.
goldfinger 64: weekly update #2
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