Fractured State is an RTS game chronicling a civil war in the country of Laperia. In the Summer of 1195 the Ritualist followers of Jefferson Kimmel consolidate in the northern provinces and, along with constables from several city-states, cede from Laperia and form the nation of Kalen. Executor Sor, the Imperialist leader of Laperia, swiftly declares all out war while Kimmel mentors his followers on how to harness the technology of a mysterious ancient civilization.
We took a bit of time off from updating our blog and social media outlets to try and hammer some things out for our combat prototype. We felt like we were stretching to come up with things to write about each week instead of focusing on the things that needed to get done. That being said - I don't know that we'll go back to updating every week, but we're going to try to update more than once every 5 weeks.
Here's the latest Dev Video that I made. It shows our snapping terrain system and a brand new Navigation Mesh module. Enjoy!
May 23 2013, 5:57pm by thisiskelso
Spent hours figuring out why capsule check wasn't working - it was hitting my character and always returning true. I need a beer #unity3d
May 21 2013, 8:16pm by thisiskelso
Check out what the missus got me as an early birthday present T.co
May 20 2013, 6:43pm by thisiskelso
May 17 2013, 11:48am by fracturedstate
@runonthespot Nice work man :)
May 15 2013, 10:08pm by thisiskelso
@krides We killed WP comments and went with Disqus. Now we just get 130+ spam trackbacks a week :/
May 11 2013, 10:32am by thisiskelso
The @humble Bundle doesn't feel so humble these days...
May 7 2013, 5:01pm by thisiskelso
@_Wolfos Even in declarations? I understand explicitly typing calculated values but I don't think I've ever seen anyone do it in a dec :)
May 2 2013, 9:16pm by thisiskelso
May 2 2013, 7:14pm by thisiskelso
248 spam trackbacks on the @fracturedstate blog since April 4th. Seriously spammers...just fuck off...
May 1 2013, 1:22pm by thisiskelso