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Latest tweets from @thisiskelso

RT @fracturedstate: Had our first Alpha play test last night! Super fun but tons of bugs to fix! #gamedev

Apr 15 2014, 10:22am

@mor100 @TheBryGuy425 @PrestonSteve933 There Will Be Blood

Apr 10 2014, 1:04pm

@voxel taco mayo?

Apr 8 2014, 2:23pm

RT @microcenter: Q: Why do Java developers wear glasses? A: Because they don't C#

Mar 27 2014, 4:49pm

@MarcTime2watch @Schwarzenegger not a knock on @nerdist "you should not drink and bake" is from Raw Deal

Mar 24 2014, 6:20pm

@gamasutra comparison would be valid if Skyrim was *entirely* about collecting cheese wheels

Mar 20 2014, 4:24pm

RT @fracturedstate: New Blog Post: The Laperian Barracks T.co #gamedev

Mar 14 2014, 9:04am

RT @nineinchnails: "The Downward Spiral" was released 20 years ago today. T.co T.co

Mar 8 2014, 6:16pm

RT @fracturedstate: New Blog post - A Quick Bit of Polish T.co #gamedev

Mar 7 2014, 9:47am

RT @fracturedstate: CotA's answer to the Grenadier - The Fist of the Ancients #gamedev #gameart T.co

Mar 3 2014, 11:00am

Groups
Indie Devs

Indie Devs

Hobbies & Interests group with 1,046 members, open to all members

A group dedicated to indie and standalone game development.

Mechanical Monocle

Mechanical Monocle

Developer & Publisher with 3 members, invitation only

Mechanical Monocle is Todd Curtis and Matt Kelso. We collaborate with creative people to make video games.

Unity devs

Unity devs

Hobbies & Interests group with 1,066 members, open to all members

For all Unity developers and developers-to-be, both beginners and professionals!

Post comment Comments
Smoth
Smoth Apr 28 2010, 8:23pm says:

Man bro, I feel for you with colonel wog stealing your work and all. That really is too bad man.

+1 vote     reply to comment
COLONELWOG
COLONELWOG May 6 2010, 12:49pm replied:

si j'etais vraiment si mauvais je n'aurai pas fait mon mea culpa !!
cette histoire ├ętait entre moi et kelso point final ....

+2 votes     reply to comment
elvenfury
elvenfury Sep 15 2007, 5:57am says:

please help me, i have installed it into everywhere i could think off (i play mods very regulary) and bfme2 just loads up when i hit the short cut :(

the read me file was terribly explained

+2 votes     reply to comment
elvenfury
elvenfury Sep 15 2007, 9:27am says:

i got it to work but the some factions are like isengard, mordor and ect. and mars, jupiter and one other are all the same :(

+2 votes     reply to comment
Kelso
Kelso Jun 17 2005, 5:11pm says:

Overall, yes. But we are doing a public release with 2 of the 4 factions completed. Then another release with all 4 factions. And then the subsequent releases will be for the campaign. So the mod will reach 100% completion when all 4 factions are done, we have all new multiplayer maps, all the new sounds and music are complete, and the campaign is finished. This first release will hit when the mod is 50% completed overall.

+2 votes     reply to comment
fino963
fino963 Jun 16 2005, 2:37pm says:

Is your mod really only 30% done (Like it says on the RoR moddb website)?????

+2 votes     reply to comment
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