What if you saw the world with your ears? Devil's Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization. As a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality. It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here. By way of the devil's tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma.

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Blog RSS Feed Report abuse Latest News: 2010 IGF Reveals Student Showcase Winners

3 comments by Henley on Jan 20th, 2010

The Independent Games Festival, the popular industry event highlighting and awarding the talents of independent game developers, has announced the winners of the 2010 IGF Student Showcase, which recognizes outstanding indie game development taking place on school and university campuses around the world.

This year's set of ten Student Showcase winners include titles such as Utrecht School of the Arts & USC's virtual paper-folding puzzle game Paper Cakes, DePaul University's first-person 'sound visualization' title Devil's Tuning Fork, and Chalmers University's ingenious card-shuffling platform game Continuity.


These ten games will go on to compete for the Best Student Game Prize, announced on stage at the Independent Games Festival Awards, held Thursday, March 11, 2010, in San Francisco at Game Developers Conference 2010.

The Student Showcase-winning games -- all of which will also be playable at the IGF Pavilion on the GDC 2010 show floor -- were chosen from a remarkable field of entries by an opt-in subset of the more than 150 notable game industry figures judging the IGF Main Competition.

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Devil's Tuning Fork v. 1.21

Devil's Tuning Fork v. 1.21

Dec 22, 2009 Full Version 6 comments

This is our most up to date version of the game. If you have any comments or bugs to report, please head over to our website and fill out the feedback...

Post comment Comments  (0 - 10 of 19)
Sorcer
Sorcer Aug 14 2010, 1:52pm says:

As I remmember this game have only 1 problem. Too short.

+2 votes     reply to comment
Murdouken
Murdouken Feb 12 2010, 3:21am says:

Just played through it, absolutely fantastic. Concept is amazing and it's well executed. A save function would've been nice though.

+1 vote     reply to comment
Sk!n-E
Sk!n-E Jan 4 2010, 6:57pm says:

Sweet idea...im just gona have to dl this one!

+1 vote     reply to comment
dave_5430
dave_5430 Jan 4 2010, 1:52pm says:

Incredible...

+1 vote     reply to comment
Noremakk
Noremakk Jan 4 2010, 1:14am says:

This is one of the creepiest games I've ever played. I love the style, but at times I can't bear to go on! It's eerie.

+1 vote     reply to comment
delarobe
delarobe Jan 3 2010, 9:44am says: Online

i loved the design, downloading to try this out

+1 vote     reply to comment
Famouz
Famouz Jan 2 2010, 12:54pm says:

just wow...
still flashed.

+1 vote     reply to comment
blackmodeler
blackmodeler Jan 1 2010, 6:09pm says:

the visual style of this game is awesome!

+1 vote     reply to comment
half-life
half-life Dec 30 2009, 4:39am says:

I was watching daredevil and couldn't help but notice that this game had many similarities to the way daredevil sees.

+1 vote     reply to comment
alk3ovation
alk3ovation Dec 30 2009, 9:32pm replied:

Daredevil was definitely part of our research on the subject. If you'd like to know more about the evolution of our visual style, check out this video

Youtube.com

+1 vote     reply to comment
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Devil's Tuning Fork
Platform
Windows
Developer & Publisher
DePaul Game Elites
Engine
Custom Built
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Official Page
Devilstuningfork.com
Release Date
Released Dec 4, 2009
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8.7

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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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