You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

Media RSS Feed Report media Cry of Fear - Videocast 4
Post comment Comments  (0 - 50 of 77)
Armageddon104
Armageddon104 Sep 9 2010, 6:50pm says:

Woot, new one! :D Keep up the good work guys.

-2 votes     reply to comment
Sporkeh
Sporkeh Sep 9 2010, 7:10pm replied:

You haven't even seen the video yet.

+3 votes     reply to comment
Armageddon104
Armageddon104 Sep 9 2010, 8:20pm replied:

Yes I have, what do you mean? Don't you see the video?

-1 votes     reply to comment
Foxtrop
Foxtrop Sep 9 2010, 9:43pm replied:

How could you possibly know more than him about what he saw or not?

+3 votes     reply to comment
D3ads
D3ads Sep 9 2010, 9:56pm replied:

Probably due to the comment being made before the video had finished processing...

+4 votes     reply to comment
Foxtrop
Foxtrop Sep 9 2010, 11:55pm replied:

If you didnt know that process is relative, I have uploaded videos before to MODDB sometimes someone can see the video before others I dont know why

+5 votes     reply to comment
Armageddon104
Armageddon104 Sep 10 2010, 12:25am replied:

Yes, I've seen this happen a lot. Some people see it before others.

+1 vote     reply to comment
Martanz
Martanz Sep 10 2010, 12:57am replied:

Or they download it from the description

+2 votes     reply to comment
Sporkeh
Sporkeh Sep 10 2010, 4:38am buried:

(buried)

Which wasn't available yet at that time.

-9 votes     reply to comment
Spe¢ter
Spe¢ter Mar 24 2011, 12:04pm replied:

Is it just me or did Sporkeh got disliked?

+1 vote     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Sep 10 2010, 9:29am replied:

*facepalm*

i think comments listed under a certain media release (pictures, clips, sounds and so on) should be related to it as well. in most cases this works well (if the file is really there...) but i don't get why people itching to post DIRECTLY with a whole load of BS instead of just WAIT till they'll have something to judge or comment to.

annoying to the creators of the file in the first place and also to the readers, who also just wanna know what you think about that CERTAIN FILE.

i don't wanna read that you are the first one who posted, i don't wanna read that you see what i see: that the file is NOT THERE for the moment and i don't wanna read any non related stuff. thanks.

the clip:
i love the fact that you guys are taking this so serious, visiting a shootingrange to get what it feels like to fire a "weapon" AND to get that ingame, all the coding stuff you've showed and the voiceacting is really awesome (at most parts ;))!

can't wait to see more! i buyed HL1 again on steam in the first place just to play this game, and i think you guys will get some $$$ from me too ;)

till then, keep'em coming! ^^

-1 votes     reply to comment
Armageddon104
Armageddon104 Sep 10 2010, 2:46pm replied:

I never said, 'FIRST COMMENT WOO!' I posted a small comment on the video after I saw it, end of story.

+3 votes     reply to comment
garrygordon
garrygordon Feb 29 2012, 7:27pm replied:

hey andreas/rumpel create a cry of fear2 in half life 2 mods please!.

+1 vote     reply to comment
Danboe
Danboe Sep 9 2010, 7:24pm says:

Cool research on the weapon anims, and the dual wielding system looks damn sweet, will it be possible to store dual wielding in the quick slots?

Sweet job guys.

+5 votes     reply to comment
Minuit Author
Minuit Sep 9 2010, 7:51pm replied:

Dunno how that'd work, maybe pressing the quick slot buttons at the same time or something.

+4 votes   reply to comment
TheShadowCookie
TheShadowCookie Sep 9 2010, 8:03pm says:

I dont take you guys could upload this on youtube? Probably not. Like I already mentioned, no video on moddb works for me anymore. I hope my imagination will be enough to create my own fantasy of what maybe happend in this video.

+3 votes     reply to comment
TheShadowCookie
TheShadowCookie Sep 9 2010, 8:26pm replied:

Wow, thank you Minuit, lord of everything that is awesome. You saved my good mood. I swear to god these friggin bugs and nip-picking incidents of internet flash players and anything related to it drive me to rage.

Thank you Sir, have a good day, opinion of the video following soon ~

+3 votes     reply to comment
Rakym
Rakym Sep 9 2010, 8:24pm replied:

Videos dont work for me for weeks neither. Really annoying.

+2 votes     reply to comment
feltorn
feltorn Sep 9 2010, 8:11pm says:

can I just say that music in the background is incredibly annoying?

+7 votes     reply to comment
Minuit Author
Minuit Sep 9 2010, 8:21pm replied:

Good.

+3 votes   reply to comment
D3ads
D3ads Sep 9 2010, 8:43pm replied:

You can, but no one will care.

+1 vote     reply to comment
goirdin
goirdin Sep 10 2010, 1:20am replied:

i can barely hear them talking behind it, i don't know why they insist in putting it in all the video casts, i would just rather have them talking. although it is some pretty sweet music.

+7 votes     reply to comment
Lockdown323
Lockdown323 Sep 9 2010, 8:28pm says:

Interesting vid guys! Your passion for working on such a dated engine inspires me a lot to keep mapping (I also primarily work on the HL1 engine)

+2 votes     reply to comment
Heroman117
Heroman117 Sep 9 2010, 8:31pm says:

I love the video and i respect the tons of hard work your putting into the video and the whole mod, but could you please at least lower the music next time. Makes it hard to hear what he is saying and i really am interested in the approach you guys are taking to make the game more polished.

+7 votes     reply to comment
Magic_Nipples
Magic_Nipples Sep 9 2010, 8:37pm says:

Nice work on the animations. Can't Wait to play this!

+3 votes     reply to comment
D3ads
D3ads Sep 9 2010, 8:41pm says:

Damn.. great stuff as always. Love the TMP.. I gotta get my skates on and donate lol.

The voice acting part was very very interesting, big thanks to DragoNOR for that one, I never thought about analysing in such detail when carrying out voicework..

Awesome dual wield is awesome! The system works splendidly..and Good news on the bug crushing.

Didn't know you liked Anaal Nathrakh James... "WHEN FIRE RAINS DOWN.. MANKIND WILL REAP AS IT HAS SOWWWWN!!!" =P

-1 votes     reply to comment
D3ads
D3ads Sep 9 2010, 8:53pm replied:

******* karma trolls.. why mark that down? Get the **** out already.

0 votes     reply to comment
Minuit Author
Minuit Sep 9 2010, 8:55pm replied:

I was trying to make a joke out of Do Not Speak but I'm not funny so it didn't work.

+4 votes   reply to comment
MatthewD
MatthewD Sep 9 2010, 8:43pm says:

It would be interesting if you made it so that the right hand is dominate over the left. So for example, if the player equips the pistol in his right hand and a knife in the left, the pistol will be reasonably accurate and the knife attack will be weak. If the pistol is in the left and the knife in the right, his shooting accuracy will be poor and but the knife attack will be stronger. This would add an interesting strategy element where you need to decide which is priority, good accuracy or strong melee attacks.

+1 vote     reply to comment
Minuit Author
Minuit Sep 9 2010, 8:54pm replied:

Yeah there was plans to do that, I'm just a bit too fat to have done it yet.

+2 votes   reply to comment
claytonian
claytonian Sep 9 2010, 8:55pm replied:

What if the main character is left handed? Now you are a complete *******.

EDIT: I'm going to get down-voted now because Minuit beat me to the reply and now I look like the complete *******.

-3 votes     reply to comment
Eron12r
Eron12r Sep 10 2010, 5:33pm replied:

***

+3 votes     reply to comment
EricFong
EricFong Sep 17 2010, 9:08am replied:

Because you asked for it, when you called him *******.

+1 vote     reply to comment
TheShadowCookie
TheShadowCookie Sep 9 2010, 8:56pm says:

Well well well, 4th videocast, and it was awesome as always.

The beginning with the bird mask *bioshock memories lawl* was nice. I wouldnt want to encounter that thing at night. Freaky.

-Amnesia, The dark Descent is now out - awesome game -

Anyway, the little stinger before ruMpels part got me, so kudos to you Sir. next thing, its really awesome tos ee how much detail and attention you give to these things. Like the weapons, checking out the real stuff and then making it into the game. Really awesome, I could feel the BANG of the Glock, and thats cool. Any other weapon cool as well of course. So thats awesome.

The voice acting, awesome too aswell. Since Ive done voice acting myself already, I know what its like. Making notes and stuff really helps to see the key elements, when pacing needs to be different, emotions need to change and etc. Now all I need is a better mic, even though this one is not bad, but not 100 percent "clean". The intro was a nice touch, sounded really grim and depressed, also kind of slightly thorn appart by emotions.

As for Minuit, very nice stuff, the Dual system. Adds realism and comes in handy for sure. Not to much to say about it, it works and looks awesome, having combinations between weapons and light and all, biiiiiiiiig kudos to you all who made it work, also cheers on squishing some more bugs and **** with light and all.

Well, it will only get better. And Im very excited to start a Let's Play once the time comes for us all to die. Keep up your amazing work.

Have a nice day aswell, cheers ~

PS: Forgot the slideshow at the beginning. Awesome ~
PPS: And the music. Really fits your sick twisted minds. But seriously, it's fitting and sounds "radical" haha lol not funny.

Cheers ~

-3 votes     reply to comment
D3ads
D3ads Sep 9 2010, 9:54pm says:

Oh yeah the bird mask... that was freaky. Looks similar to the ones used by doctors during the black plague;

Upload.wikimedia.org

+2 votes     reply to comment
GIJames
GIJames Sep 9 2010, 11:19pm says:

Looks fantastic; I'm really looking forward to this. Keep up the amazing work!

+2 votes     reply to comment
Angerfist219
Angerfist219 Sep 9 2010, 11:58pm says:

I hate it when the advertisements make me wait 15 seconds for the video I've been DYING to see.

+1 vote     reply to comment
EricFong
EricFong Sep 10 2010, 12:02am says:

Realistic recoil, nice.

+1 vote     reply to comment
ptc5010
ptc5010 Sep 10 2010, 1:44am says:

In the scriptwriting section, wouldn't it be better written as "feeling ******" at the end? Great hearing about your progress.

+1 vote     reply to comment
Pat.Lithium
Pat.Lithium Sep 10 2010, 2:17am says:

The music was too loud when you were talking, hard to hear sometimes.

+2 votes     reply to comment
Swaggletooth
Swaggletooth Sep 10 2010, 4:21am says:

I didn't realize you have shooting ranges in Sweden :O It was a good idea to copy the recoil for the animations. The muzzle on that MP5 was rather wierd looking (though it probably helps reduce climb and increase the power of the propelled bullet somewhat)

The "dual wielding" feature is very cool. It's particularly nice to see such original ideas being thought up and added to the mod :)

+1 vote     reply to comment
sutsko
sutsko Sep 10 2010, 11:41am says:

...Uhh, I hope that you will have a charecter ingame that resemble you in your costume :)

BTW:
The knife swing when dualwielding seems abit odd in my oppinion. It feels like it's way too close to the body. (Maybe make it a stabbing motion instead of a swing would help?)

+1 vote     reply to comment
ruMpel Creator
ruMpel Sep 10 2010, 12:10pm replied:

Yeah we know about it. The current dual wield animations are temporary.

+3 votes   reply to comment
Minuit Author
Minuit Sep 10 2010, 12:19pm replied:

I think I said it at least twice in the video.

+2 votes   reply to comment
sutsko
sutsko Sep 10 2010, 6:53pm replied:

Music was abit loud you know ;)

+2 votes     reply to comment
Minuit Author
Minuit Sep 10 2010, 10:06pm replied:

Better get used to it pal, because it's going to be at least 5 times louder next videocast.

+3 votes   reply to comment
sutsko
sutsko Sep 11 2010, 4:21am replied:

Rock on! More grind plz

+2 votes     reply to comment
Minuit Author
Minuit Sep 11 2010, 10:23am replied:

No Grind. But if you like the dulcet sounds of the smoothest of smooth Jazz, then pal, I think you're in for a treat.

+2 votes   reply to comment
sutsko
sutsko Sep 11 2010, 4:21pm replied:

Noooooooooooooooooooooooooooooooooooooooooooe!

+1 vote     reply to comment
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Description

Hello there and welcome to the fourth Cry of Fear videocast! Today we'll be going over the topics of firearms, how to deliver and interpret script for voice acting and how to be a super cool dude with a weapon in each hand. Coming soon will be a proper news post with more detailed explanations. For now though, enjoy the video!

1) 00:15 - Atmospheric movie (concept demonstration)
2) 01:58 - Firearms and their power
3) 06:16 - Donator weapon (MP9/TMP lol)
4) 07:28 - Script interpretation hints and tips
5) 11:21 - Voice acting real-time and ingame example
6) 12:33 - Dual wielding weapons
7) 15:26 - Destroyal of the major bugs

Featured in this video: RuMpel, DragonNOR, Minuit

Direct download: www.half-lifecreations.com/Minuit/CryofFear-Videocast4.wmv

Video Details
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Date
Sep 9th, 2010
By
Minuit
Length
16:31
Filename
CryofFear-Videocast4.wmv
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