You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Anywhere [OLD] Cry of Fear - Rendering programmer - Half Life 1 at Team Psykskallar

cry of fear - rendering programmer - half life 1 team psykskallar anywhere programmers do you want to work on a standalone game that will be released on steam? do you want to work with a game that's already been released with a team that have already proven they can deliver? team psykskallar are looking for an experienced rendering programmer to work on cry of fear. cry of fear is a half-life 1 modification with over 440,000 downloads on moddb alone. it was selected as one of the first 10 projects ever to be greenlit by valve's new greenlight system, up there with mods with no more room in hell and black mesa source. we are looking for: - someone who isn't afraid to work with old code - someone familiar with opengl (older versions) - someone who is confident with shadow maps, colour correction etc - someone who is mature and can work in a team - someone who can deliver on time due to the mod being greenlit and integrated into steamworks, you will be working with a separate clean-code branch of the paranoia mod (the mod upon which cof is built) and i will handle integration. this is due to an nda agreement with valve. the position is unpaid, and the project is non-commercial, but you will get a fair portion of all donations to the mod.

Anywhere [OLD] Cry of Fear team looking for a modeler at Team Psykskallar

cry of fear team looking for a modeler team psykskallar anywhere artists team psykskallar (the team behind cry of fear and afraid of monsters) are looking for a modeler for a secret project. if you are interested, please pm rumpel here at moddb. rumpels profile:

Cry of Fear
Developer & Publisher
Team Psykskallar
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Release Date
Released Apr 23, 2013
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