Kane is dead. A new enemy has emerged. It's time to head up the Firestorm task force. Nod's experiments have unknowingly released a horde of cybernetic nightmares upon the world. As GDI and Nod scramble to save themselves, they realize their only salvation lies in the unthinkable. This is a moddable expansion pack for the ever popular C&C: Tiberian Sun game.

Description

The full version of Tiberian Sun + Client version 6.0, including single-player campaign videos. To install, simply extract the ZIP file into an empty directory. Afterwards, run TiberianSun.exe to play.

Preview
Tiberian Sun + Client 6.0 (with videos)
Post comment Comments
Radu273
Radu273 - - 1,448 comments

do you have a changelog for client 6.0?

Reply Good karma Bad karma+6 votes
ApornasPlanet
ApornasPlanet - - 4,117 comments

Yeah what's new?

Reply Good karma Bad karma+3 votes
Bittah_Commander Author
Bittah_Commander - - 848 comments

You can always view the latest change log here: Dta.cnc-comm.com
I've also added all changes since version 5.30 to the description now.

Reply Good karma+6 votes
FoxFort
FoxFort - - 1,553 comments

Heck yeah. Thanks !

Reply Good karma Bad karma+3 votes
PxDemaR
PxDemaR - - 1 comments

is Firestorm included in this?

Reply Good karma Bad karma+3 votes
Tiberius1995
Tiberius1995 - - 29 comments

It is yes

Reply Good karma Bad karma+2 votes
DeathWalkerGT
DeathWalkerGT - - 46 comments

Oh yeah its here. Thanks.

Reply Good karma Bad karma+2 votes
WadeSullivan
WadeSullivan - - 40 comments

Why if i try to put some MOD files on the TS client it do 2 things:
1- say that is a cheat and if i want to continue
2- the game crash "tiberian sun has encountered an internal error"

Reply Good karma Bad karma+2 votes
Bittah_Commander Author
Bittah_Commander - - 848 comments

1- If you intend to modify the client's files, you can enable ModMode to disable updates as well as the "cheater" message. To do this, open \Resources\ClientDefinitions.ini with a text editor and change ModMode=false to ModMode=true.

2- you can't just apply any old mod and expect it to work without making modifications to it. Exactly which mod are you applying?

Reply Good karma+4 votes
WadeSullivan
WadeSullivan - - 40 comments

Got it. Im trying to find that mod (i deleted, thinking that was bugged on the client =/ )

Reply Good karma Bad karma+2 votes
unnownrelic
unnownrelic - - 2 comments

I've possibly encountered a bug, but I don't know if I'm the problem or not. In FS-GDI 3, where you get the 3 Mobile EM-Pulse tanks, and later missions where you can just build them, none of them seem to be functional. They can't be deployed by using the D key or by clicking on them (the cursor just shows the red circle/line when hovering), and I don't see any other way to activate them. This happens regardless of how many green pips are filled. Am I missing something in how to use them? They can still be ordered to drive around.

Edit: In FSGDI9, near the beginning of the mission, there's a Mobile EM-Pulse (Charged) that spawns and *that* one functions as intended. I'm not sure why there's a discrepency.

Reply Good karma Bad karma+2 votes
Bittah_Commander Author
Bittah_Commander - - 848 comments

Thanks for pointing this out; it's fixed now.

Reply Good karma+2 votes
Guest
Guest - - 689,887 comments

I'm getting a crash every time the Titan is destroyed in Mission 11 Destroy Research Facility NOD Campaign.

Successfully played GDI and GDI FS Campaigns, no crashing.

Reply Good karma Bad karma+1 vote
Bittah_Commander Author
Bittah_Commander - - 848 comments

Thanks for the report, I'll investigate this when I get the chance (I assume that you actually meant Nod mission 7a: Destroy the Research Facility).

Reply Good karma+2 votes
Guest
Guest - - 689,887 comments

Thanks. cncworld walkthrough calls it Mission 11. >.<
There's a text file that has a crash log, but I forgot where to find it.. non-video game nostalgia related stressors.

Reply Good karma Bad karma+1 vote
Bittah_Commander Author
Bittah_Commander - - 848 comments

It took some effort but I eventually managed to figure out the cause of the crash: a coding error from Westwood in the mission's map file was conflicting with one of the client's patches. This is now fixed in version 6.05c.

Reply Good karma+2 votes
CieuxBleus
CieuxBleus - - 43 comments

Do you think possible to add in the future "Nod Crush" and "Pharotek" in the ingame playlist ? Firestome deleted it from the playlist especially in the skirmish mode.

Reply Good karma Bad karma+2 votes
Procyon_Durandal
Procyon_Durandal - - 54 comments

Can you make the game to autosave when you start missions like in ra2? (Or a down load of all the saved game missions?)

Also to make a building queue larger than 5 unts? (Or how can I modify the .ini files to make it so?)

Reply Good karma Bad karma+2 votes
paybackbadass
paybackbadass - - 27 comments

hey man there is a bug if you preload an old missions that crashes automatically can you fix it.

Reply Good karma Bad karma+2 votes
Terrarian_51
Terrarian_51 - - 1 comments

Hey, friends, thank you for the great job done! I'm just interested, how could I resize the infantry to make the soldiers smaller? Are there option in client to do that?

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,887 comments

Great work. This has made playing Tiberian Sun a lot easier.

One repeatable bug though, playing 6.05j on the last NOD mission (A New Beginning) every time I go to build a Radar, the game crashes.

I have a save game at this point, though I don't know how to place it here. Perhaps post it on the CnCNet Github page?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,887 comments

This comment is currently awaiting admin approval, join now to view.

Luurch
Luurch - - 5 comments

hi there, really great client!

can i check what are the differences in difficulty for normal vs hard? i tried looking into the rules.ini file and it shows slight variations in things like rate of fire / armor.

im assuming that the AI maintains the same levels of aggression and scripted behavior? the main difference just being stat values?

Reply Good karma Bad karma+1 vote
TichondriusCZ
TichondriusCZ - - 94 comments

Greeting Tiberian fiends,

please, how you can convert old ingameTS random map generated maps into TSClient? I know I did this but do not know how.
Is there any good map mappack for client? = maps in .map format?

Reply Good karma Bad karma+1 vote
AlfredHabermann
AlfredHabermann - - 4 comments

Am I able to change the language of the videos?

Reply Good karma Bad karma+1 vote
Mizhara
Mizhara - - 1 comments

Hey there. Getting a crash when trying to run TiberianSun.exe , and I'm assuming it's because my desktop ratio is 32:9, also known as "stupid ultrawide". The crash report goes KABOOM at initializing graphics mode.

02.10. 22:57:13.228 Hardware info: AMD Ryzen 9 5900X 12-Core Processor (12 cores) | Video controller: NVIDIA GeForce RTX 4090 | Total physical memory: 32GB
02.10. 22:57:13.309 InitGraphicsMode: 5120x1440
02.10. 22:57:13.317 KABOOOOOOM!!! Info:
02.10. 22:57:13.317 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.

I assume it's the resolution that throws it.

So my question is, what ini file do I manually set the resolution to be more sensible in? I was thinking standard 16:9 1440p should do the trick, but I seem to be brainfarting when trying to find out where to do it.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,887 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,887 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,887 comments

This comment is currently awaiting admin approval, join now to view.

TichondriusCZ
TichondriusCZ - - 94 comments

Greetings,

please, with GTX GPU I played without problems, after upgrade to RTX 4060 TI, that exactly same game can't be played with all combinations of drawers and graphic settings.
Don'T anyone any medicine for this please?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: