TODAY'S PROGRESS REPORT!
Indev 0.56.0d
DayShine was able to help us work on the crash-on startup issue! If you've had the problem before, try the latest version (0.56.0d) and if it crashes please report the results of your log.txt here!.
We've determined that older video cards without "multiple render target" support cannot run Blockade Runner, and so the minimum requirements for Blockade Runner have been adjusted!
Crash when Placing Plating
A "texture quality" option has been included with Indev 0.56.0d that allows you to set the texture resolution for an entity.
Setting the textures to "low" may resolve the crashes that were occurring when some PC's placed plating / prefabs, and we'd like for those who've experienced the problem to try it and let us know if it works!
Micah's new archway prefabs in progress.
Tomorrow we'll have the results of the priority voting and will also be including some new items to vote for! If you haven't voted or have some requests, you might want to head over to the voting page now!