The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!

Report article RSS Feed Blockade Runner - Today's Progress!

We have our brand-new master server up and running with a bunch of the necessary prerequisites installed, and hope to do the first online tests tomorrow!

Posted by [ZanMgt]Micah on May 8th, 2012

Today's Progress!

We have our brand-new master server up and running with a bunch of the necessary prerequisites installed, and hope to do the first online tests tomorrow!

The extra time has been fortuitous for the stability of the multiplayer though, with A bunch of bugs regarding joining/leaving the servers and players taking possession of entities having been cleaned up. A much better experience all around!

Let's Play Blockade Runner Part 2!

Stuff+ has created another great Let's Play, this time focusing on how to use interiors and prefabs in the 0.56.0e editor. Things sometimes go wrong however, which is where the fun usually begins!
Watch the video and enjoy!


"The second part of lets play / build / mess up a ship in Blockade Runner. This time I put on the spacesuit and try my hand at interiors and prefabs. All footage is from the Alpha Indev 0.56.0e."

Strange Interior Glitch?

About midway through the video above, Stuff+ experiences some strange issues with the interiors where they face in all the wrong directions. We've tried but can't seem to recreate the problem, so if you're also experiencing this issue, please report it and how you were able to recreate it here.

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Blockade Runner
Platform
Windows
Developer & Publisher
ZanMgt
Engine
Custom Built
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Official Page
BlockadeRunnerGame.com
Release Date
TBD
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