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A vision of a 2d Castlevania-styled game in a 3d world. Instead of using models, 3d sprites called voxel models are used, creating a unique yet classic look.
Converts a image strip to voxel and model* formats.
Use a image strip(series of images in one vertical or horizontal tile) to create a VOX file(a raw 3d voxel model) which can be converted in Slab6 to be used with build engine or whatever else.
Also exports a DDD file, glbasic model file and a OBJ w/ MTL files for use in other projects.
I'm planning to allow it to reverse a VOX into an OBJ/DDD models as well.
*This is just a beta, so the OBJ doesn't have proper normals defined, nor is it optimized much.