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Explore, Expand, Extinguish.

Black of Space aims to be a high quality, 2D, space RTS set in the distant future. It aims to be a serious cross platform alternative to one-platform non-free RTS games.


  • Realistic scales, fight in a solar system with real kilometers and meters and not frigates 1/10th the size of planets.
  • Real space strategy, adapt and survive in an environment where imposing choke points is difficult.
  • Competitive AI that does not compromise. Difficulties ranging from beginner to (maybe literally) impossible.
  • Fit your own ships with equipment for specific roles in your fleets.
  • No research caps. Research anything as high as you want!
  • Smooth performance even on older hardware.
  • High quality soundtrack by Insan3Lik3.
  • Genuine Hubble and other NASA images provide a realistic universe.

This project is currently entering the alpha stage. The purpose of the alpha stage is to collect information on bugs in the product and gameplay issues. The game is not in its final state and has a lot of room for improvement. This is the first of 3 releases, the final one should be a high quality finished product.

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Alpha Feedback

5 years ago News 2 comments

A while ago, I released an alpha version. You've had a fair bit of time to test it, play it, etc. I think it's time to pull in the feedback!

Constructive Feedback
When providing feedback, please be sure to include the following:

  • Whether you liked it, disliked it, or were disappointed by it, and why.
  • Any bugs you encountered.
  • How you played the game (favorite ship + fitting, strategy)
  • Specific remarks about gameplay.

Sending Feedback
You can send it directly to me at , or you can send it through ModDB. Remember, if I get 0 feedback, I can make 0 improvements! In my view, the game is fine, if this isn't true, please tell me!

Alpha Released

Alpha Released

5 years ago News 3 comments

After 8 months of development, and extensive pre-release tuning, I am pleased to present the alpha release for Black of Space.

AI on the Offense

AI on the Offense

5 years ago News 2 comments

The AI used to be passive. It would take over neutral planets and expand, and it would defend itself when attacked. This ultra-turtling can never actually...

Loading and Saving

Loading and Saving

5 years ago News 3 comments

BoS now supports loading and saving. So like most other games you can load and come back later. Not exciting, but represents quite a bit of effort.

Research Works

Research Works

5 years ago News 1 comment

Research in any RTS is important. Games that make research worth doing are generally very fun and diverse, whereas a weak research system can result in...

Post comment Comments  (0 - 10 of 23)
Raivo Oct 18 2010 says:

you could use that passive/pacifist AI
as an tutorial enemy.

+1 vote     reply to comment
CanadaMan7 Oct 11 2010 says:

Hey, I'm mildly skilled with 2d art.

Want me to make your stations/ships? I noticed yours looked like placeholders so far.

+1 vote     reply to comment
TheGameSquid Sep 21 2010 says:

I love it when Indies try to make ambitious games like this. Keep up the good work masternerdguy!

+3 votes     reply to comment
Typhaaris Sep 14 2010 says:

(Inter Planatery Balistic missile)

+1 vote     reply to comment
CMDKeen Sep 16 2010 replied:

That would not really be a ballistic missile...

+2 votes     reply to comment
RedTiki Sep 8 2010 says:

seriously thou, relevant to my interests.

0 votes     reply to comment
tommylogon Aug 4 2010 says:

is it gonig to be 2d or 3d?

+1 vote     reply to comment
masternerdguy Creator
masternerdguy Aug 4 2010 replied:

2D, the engine is 2D.

I lack the math knowledge to do an effective 3D game.

+1 vote   reply to comment
Raivo Oct 18 2010 replied:

3d games fry my laptop.
imm glad some thing like this is for 2d.

+1 vote     reply to comment
Matt_Bak3r Aug 4 2010 says:

OOoo looks cool, tracking this :D

hope it works on my crappy laptop.

+1 vote     reply to comment
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Black of Space
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Black of Space
Last Update
5 years ago
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