Arcane Worlds is a game inspired by Magic Carpet, with modern graphics and features, to name some: simulated water and lava, swarms of creatures, generated worlds. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.

FEATURES

New engine with enhanced graphics, audio and physics
Dozen of spells and monsters
Infinite amount of different worlds, automatically generated
Play in singleplayer or in multiplayer with friends
Available on Steam and Desura


Arcane Worlds 0.26 :: Demo



WEBSITE

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Two updates in one row, 0.25 is about "mana tactics", 0.26 is about graphical update. See the details below ! :)

Change log: 0.26

  • New shadows.
  • New anti-aliasing method (TAA).
  • Tree foliage now uses a much less detailed model in the distance, for performance.
  • Tried to improve water simulation performance on some CPUs.
  • Added rim lighting and adjusted land textures.
  • Disabled stylistic post-processing effect by default, you can toggle it with F5.
  • Various rendering optimizations.
  • Sound volume instead of master volume in settings.

Change log: 0.25

  • Mana is now "wild" by default and should be claimed with the new Claim Mana spell.
  • Gatherers only pick up mana owned by the player now, ignoring the wild mana.
  • Player's maximum mana depends on the mana stored in the castle now.
  • Player's mana regeneration rate now depends on the mana owned (claimed) by the player.
  • Made gatherers pick up mana much more efficiently.
  • Gatherers can be damaged and killed now, both by enemies and the player.
  • Rebalanced spell mana costs and some other parameters.
  • Extra mana (above castle's capacity) is now expelled from the castle.
  • Added normal (non-dark) birds.
  • Added gatherer summon and death effects and sounds.
  • Added gatherers' info to HUD.
  • Mana, gatherers and player's missiles are now visible on the map.
  • Added dotted line to the castle on the map.
  • Spell icon turns semi-transparent now when the spell can't be cast.
  • Made Fracture spell stronger and improved its effect aesthetically.
  • Updated the tutorial to teach about claiming mana.
  • Fixed items appearing inside menhirs sometimes.
  • Added additional screen message with smaller text, mostly for the tutorial.
  • Added world gameplay time to script, also displayed on the performance stats screen.
  • Changed the way C++ and Squirrel objects are linked internally.

Arcane Worlds 0.26 :: Demo


MINIMUM SYSTEM REQUIREMENT

Required :
200Mo free hard disk space
Dual-Core CPU @ 2.00 GHz
ATI Radeon HD 6xxx series OR Nvidia GTX 5xx/6xx series
4Go of RAM

Best :
1Go hard disk free space (futures updates)
Dual-Core CPU @ 3.00 GHz
ATI Radeon HD 7xxx series/R9 2xx series OR Nvidia GTX 6xx/7xx series
4Go of RAM

This game is not very CPU-intensive, but need some graphic card power. Integrated GPUs like Intel ones may not work. A-series APU from AMD should work.
If you encounter a problem while launching or playing the game, please report the error. Please update your graphic card driver before posting : AMD or NVIDIA

Game's development will be slowed down

Game's development will be slowed down

News 0 comments

Due to the unsuccessful Indiegogo campaign, the development of Arcane Worlds will be slowed down. See below for more informations

Arcane Worlds on Indiegogo !

Arcane Worlds on Indiegogo !

News 1 comment

Arcane World is now available on Indiegogo ! Come take a look at the perks here, or go directly to the Arcane Worlds Indiegogo page.

[Big Update] Arcane Worlds 0.24

[Big Update] Arcane Worlds 0.24

News 1 comment

0.24 version of Arcane Worlds, adding a lot of new features and several bug fixes.

[Update] Arcane Worlds 0.23

[Update] Arcane Worlds 0.23

News 0 comments

0.23 version of Arcane Worlds, adding a few of new features and several bug fixes.

Arcane Worlds 0.26 :: Demo

Arcane Worlds 0.26 :: Demo

Demo 0 comments

Installer for the 0.26 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.25 :: Demo

Arcane Worlds 0.25 :: Demo

Demo 0 comments

Installer for the 0.25 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.24 :: Demo

Arcane Worlds 0.24 :: Demo

Demo 0 comments

Installer for the 0.24 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.23 :: Demo

Arcane Worlds 0.23 :: Demo

Demo 1 comment

Installer for the 0.23 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.22 :: Demo

Arcane Worlds 0.22 :: Demo

Demo 0 comments

Installer for the 0.22 version of Arcane Worlds, adding few new features and several bug fixes.

Arcane Worlds 0.21 :: Demo

Arcane Worlds 0.21 :: Demo

Demo 0 comments

Installer for the 0.21 version of Arcane Worlds, adding a few of new features and several bug fixes.

Post comment Comments  (20 - 30 of 133)
Genseric
Genseric

Hey, I made a video about the demo: youtu.be/_Szah83ExQw

Looks good :-)

Reply Good karma Bad karma+2 votes
elecdog Creator
elecdog

Thanks!

Reply Good karma+4 votes
Guest
Guest

You can win one key in a Like&Share Type Lottery at Shumbok's Channel athe Facebook Page of a German YouTuber.

Greetings OliW

Reply Good karma Bad karma+1 vote
Shumbok
Shumbok

I can approve that, Ranmantaru Games was so kind to gave me one Key for a lottery. So go on and Greenlight it under : Steamcommunity.com
and win it on my FB page ;)
(German Page and only before 22.10.13)

Reply Good karma Bad karma+1 vote
Crosmando
Crosmando

Hey, I preordered this via your website quite a while ago now, any chance for those of us that did getting a copy on Desura?

Reply Good karma Bad karma+2 votes
elecdog Creator
elecdog

Yes, all who bought the game on my site got the Desura code (and will get Steam one when the game will be Greenlit).

Just get to the page where you download the alpha, and your code should be there. If you have trouble with that, contact me by email or via Desura message, and I'll help you.

Reply Good karma+3 votes
falco1029
falco1029

What's in the full game that's not in the demo? I can't find anything that explains it.

Reply Good karma Bad karma+2 votes
elecdog Creator
elecdog

More spells currently (both initial and those you can find in the world). The difference between full game and the demo will get larger as the game is developed, especially when story mode will be added.

Reply Good karma+2 votes
gsilver
gsilver

Hi. I just tried the alpha, and I have some comments for things that I feel the game needs:
1. A ceiling (invisible) - As-is, you can fly so far up that the entire world is nothing but a indistinct blue ring
2. A more flight-like movement model - Right now, it basically feels like mouselook, especially with the instant starting and stopping, as well as basically instant turning.
3. A floor - Just for kicks, I cast pit repeatedly on a tree until I was so far underground that the outside was just a slim light overhead.
4. A character model - Looking down and seeing your carpet and/or shadow would help a lot with immersion.

And obviously a lot more things to make it a complete game, but things like this should be planned for as early as possible.

Reply Good karma Bad karma+1 vote
melcator
melcator

After playing this game for a while and figuring out how it worked, I turned on the mana cheat, and I have to say, it might be hard to put a ceiling in this game.
If you use the fracture spell a lot or volcano a lot, the ceiling would have to rise with the landmass otherwise you would be stuck between the floor and the ceiling unable to move.
And due to the nature of the fracture spell, that would be one messed up ceiling lol.

Edit: Dunno why it's showing up as a reply to this comment...was meant to reply to the guy saying the game needed a ceiling?

Reply Good karma Bad karma+2 votes
elecdog Creator
elecdog

Thanks for your feedback.
I'm going to improve flight, several people complained about it too. Adding character shadow is easy, but I don't like to define the character more.
I considered adding ceiling, especially when I'll have clouds, but I missed the floor, thanks.

Reply Good karma+4 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Arcane Worlds
Platforms
Windows
Developer & Publisher
Ranmantaru Games
Engine
Custom
Contact
Send Message
Homepage
Ranmantaru.com
Release date
Game watch
Start tracking
Share
Community Rating

Average

8.7

16 votes submitted.

You Say

-

Ratings closed.

Style
Theme
Fantasy
Project
Indie
Boxart
Boxart
Twitter

Tweets will appear soon from

Embed Buttons
Link to Arcane Worlds by selecting a button and using the embed code provided more...
Arcane Worlds
Statistics
Last Update
Watchers
338 members
Downloads
24
Articles
26
Reviews
4