Arcane Worlds is a game inspired by Magic Carpet, with modern graphics and features, to name some: simulated water and lava, swarms of creatures, generated worlds. You play as a sorcerer, exploring mysterious worlds, changing them, discovering ancient secrets, creating new spells, fighting creatures and other mages, building and destroying as you please.


New engine with enhanced graphics, audio and physics
Dozen of spells and monsters
Infinite amount of different worlds, automatically generated
Play in singleplayer or in multiplayer with friends
Available on Steam and Desura

Arcane Worlds 0.26 :: Demo


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Blog RSS Feed Post news Report abuse Latest News: [Update] Arcane Worlds 0.25 and 0.26

1 comment by PlaysGames11 on Mar 7th, 2015

Two updates in one row, 0.25 is about "mana tactics", 0.26 is about graphical update. See the details below ! :)

Change log: 0.26

  • New shadows.
  • New anti-aliasing method (TAA).
  • Tree foliage now uses a much less detailed model in the distance, for performance.
  • Tried to improve water simulation performance on some CPUs.
  • Added rim lighting and adjusted land textures.
  • Disabled stylistic post-processing effect by default, you can toggle it with F5.
  • Various rendering optimizations.
  • Sound volume instead of master volume in settings.

Change log: 0.25

  • Mana is now "wild" by default and should be claimed with the new Claim Mana spell.
  • Gatherers only pick up mana owned by the player now, ignoring the wild mana.
  • Player's maximum mana depends on the mana stored in the castle now.
  • Player's mana regeneration rate now depends on the mana owned (claimed) by the player.
  • Made gatherers pick up mana much more efficiently.
  • Gatherers can be damaged and killed now, both by enemies and the player.
  • Rebalanced spell mana costs and some other parameters.
  • Extra mana (above castle's capacity) is now expelled from the castle.
  • Added normal (non-dark) birds.
  • Added gatherer summon and death effects and sounds.
  • Added gatherers' info to HUD.
  • Mana, gatherers and player's missiles are now visible on the map.
  • Added dotted line to the castle on the map.
  • Spell icon turns semi-transparent now when the spell can't be cast.
  • Made Fracture spell stronger and improved its effect aesthetically.
  • Updated the tutorial to teach about claiming mana.
  • Fixed items appearing inside menhirs sometimes.
  • Added additional screen message with smaller text, mostly for the tutorial.
  • Added world gameplay time to script, also displayed on the performance stats screen.
  • Changed the way C++ and Squirrel objects are linked internally.

Arcane Worlds 0.26 :: Demo


Required :
200Mo free hard disk space
Dual-Core CPU @ 2.00 GHz
ATI Radeon HD 6xxx series OR Nvidia GTX 5xx/6xx series
4Go of RAM

Best :
1Go hard disk free space (futures updates)
Dual-Core CPU @ 3.00 GHz
ATI Radeon HD 7xxx series/R9 2xx series OR Nvidia GTX 6xx/7xx series
4Go of RAM

This game is not very CPU-intensive, but need some graphic card power. Integrated GPUs like Intel ones may not work. A-series APU from AMD should work.
If you encounter a problem while launching or playing the game, please report the error. Please update your graphic card driver before posting : AMD or NVIDIA

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Arcane Worlds 0.26 :: Demo

Arcane Worlds 0.26 :: Demo

Mar 7, 2015 Demo 0 comments

Installer for the 0.26 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.25 :: Demo

Arcane Worlds 0.25 :: Demo

Oct 8, 2014 Demo 0 comments

Installer for the 0.25 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.24 :: Demo

Arcane Worlds 0.24 :: Demo

Sep 7, 2014 Demo 0 comments

Installer for the 0.24 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.23 :: Demo

Arcane Worlds 0.23 :: Demo

Aug 13, 2014 Demo 1 comment

Installer for the 0.23 version of Arcane Worlds, adding few new features and several bug fixes

Arcane Worlds 0.22 :: Demo

Arcane Worlds 0.22 :: Demo

Jul 27, 2014 Demo 0 comments

Installer for the 0.22 version of Arcane Worlds, adding few new features and several bug fixes.

Arcane Worlds 0.21 :: Demo

Arcane Worlds 0.21 :: Demo

Jun 28, 2014 Demo 0 comments

Installer for the 0.21 version of Arcane Worlds, adding a few of new features and several bug fixes.

Post comment Comments  (30 - 40 of 134)
gsilver Oct 12 2013 says:

Hi. I just tried the alpha, and I have some comments for things that I feel the game needs:
1. A ceiling (invisible) - As-is, you can fly so far up that the entire world is nothing but a indistinct blue ring
2. A more flight-like movement model - Right now, it basically feels like mouselook, especially with the instant starting and stopping, as well as basically instant turning.
3. A floor - Just for kicks, I cast pit repeatedly on a tree until I was so far underground that the outside was just a slim light overhead.
4. A character model - Looking down and seeing your carpet and/or shadow would help a lot with immersion.

And obviously a lot more things to make it a complete game, but things like this should be planned for as early as possible.

+1 vote     reply to comment
melcator Dec 6 2013 replied:

After playing this game for a while and figuring out how it worked, I turned on the mana cheat, and I have to say, it might be hard to put a ceiling in this game.
If you use the fracture spell a lot or volcano a lot, the ceiling would have to rise with the landmass otherwise you would be stuck between the floor and the ceiling unable to move.
And due to the nature of the fracture spell, that would be one messed up ceiling lol.

Edit: Dunno why it's showing up as a reply to this comment...was meant to reply to the guy saying the game needed a ceiling?

+2 votes     reply to comment
elecdog Creator
elecdog Oct 13 2013 replied:

Thanks for your feedback.
I'm going to improve flight, several people complained about it too. Adding character shadow is easy, but I don't like to define the character more.
I considered adding ceiling, especially when I'll have clouds, but I missed the floor, thanks.

+4 votes   reply to comment
deannerockz Sep 29 2013 says:

World looks lovely

+2 votes     reply to comment
elecdog Creator
elecdog Sep 29 2013 replied:


+1 vote   reply to comment
elecdog Creator
elecdog Sep 29 2013 says:

Desura keys should now be available to those who already purchased the game on my site.

+2 votes   reply to comment
elecdog Creator
elecdog Aug 14 2013 says:

Update 0.14 released:

+3 votes   reply to comment
elecdog Creator
elecdog Jul 21 2013 says:

Update 0.13 released:

+3 votes   reply to comment
Johnyliltoe Jul 1 2013 says:

A short look at Arcande Worlds version 0.12 . After doing this I am incredibly excited to see where this game goes!

+3 votes     reply to comment
PlaysGames11 Creator
PlaysGames11 Jul 1 2013 replied:

Thank you ! You're a bit laggy, but I'm adding your video to the Video tab.

+2 votes   reply to comment
Johnyliltoe Jul 1 2013 replied:

Thanks! And wow, didn't even register while playing, but that does have some consistent lag. I'll make sure to get that sorted out for the next release that I cover. Hopefully with better equipment...

+2 votes     reply to comment
elecdog Creator
elecdog Jun 30 2013 says:

Arcane Worlds 0.12 released, featuring improved water simulation and transparent water:

+2 votes   reply to comment
assassin129 Jun 30 2013 replied:

I love the transparent water!
2 questions i must ask:
Are you going to have a sandbox mode when this game is completed where we can just do what we can do in the demo?

Is there going to be much larger maps?

Also just want to say this game is addicting as hell!
If i can guess I've spent at least 20 or 30 hours just mucking about in fun. :3

+2 votes     reply to comment
elecdog Creator
elecdog Jul 1 2013 replied:


Yes, there'll be a sandbox mode. For now, I'm going to move cheats and developer stuff to the special menu.

Unlikely. The maps are limited by water simulation. I'm not going to make them larger unless I raise minimum system requirements. Maybe in sequel ;)

+2 votes   reply to comment
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Arcane Worlds
Developer & Publisher
Ranmantaru Games
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Release Date
Released Oct 9, 2013
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