Those who studied fighting games have probably realized just how complex the smallest thing is when dealing with game balancing and frame data, not to mention the highly complex aspect of hitboxes and unique physics. That's where Universal Fighting Engine comes in. UFE gives you a 2.5D open fighting game engine ready to use with a highly customizable code and easy to use tools similar to those used by Capcom and NeatherRealm.
Here are just some of the features UFE provide:
- Special move execution system.
- Precision hit boxes.
- Combo system.
- Custom input manager.
- Cinematic move editor.
- Easy to use editor tools (also open source).
- Visual frame data editor (startup, active and recovery frames)
- Fully inpendent GUI scripts to allow for easy third party assets implementations.
- Animation and camera preview tools.
- Fully commented open source GUI scripts.
- Over 100 animations included, all UFE coded and ready to use.
- 4 GUI templates with fully commented scripts.
- Several free to use sound effects and music files
Currently UFE only supports 2.5D gameplay (Street Fighter 4, Mortal Kombat, Marvel vs Capcom 3), but it will soon also support full 3D (Tekken, Dead of Alive, Virtual Fighter)
For more videos, information on how to acquire and discussed features, visit this thread:
Ok guys the official Kickstarter is now live you can now preorder the game and donate by visiting this link Kickstarter.com
let's make the ultimate kung fu game a reality.
Thank you all for your support.
Kings of Kung Fu is passion project, a love letter to martial arts cinema, a project born out of a lifelong love of Martial arts films. These films were a major part of my childhood. I always wanted to see the best styles in Martial Arts films in one game. Imagine Jeet Kune Do style vs Drunken Boxing or Shaolin Hung Gar style vs Wing Chun. The possibilities are endless, and now for the first time ever you can see your favorite movie fighting styles in one game.
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