Torque 2D is the world's most powerful and easy-to-use 2D game engine. Built atop the common Torque core architecture, it offers many of the features of our cutting-edge 3D game engine, but customized for 2D gameplay. With development paths that allow publishing to Windows, Mac, Xbox 360*, Wii*, iPhone*, your game will reach the widest possible audience. And with its intuitive and powerful editor, anyone can jump into game creation with little to no prior knowledge. *Requires a separate licenseYour license to Torque 2D provides you with a 100% complete 2D feature set.Cross Platform, Dual Graphics API
Torque products are built on a common architecture, but optimized per platform and Torque 2D supports a wider range of platforms than any other modern game engine technology. Build and deploy to PC, Mac, Wii*, and Xbox 360* all from the same project. You can even take the project to the iPhone* with some simple modifications for the hardware. *Requires a separate licenseLevel Editor
Torque 2D's Level Editor provides an entire suite of WYSIWYG tools for designing and editing a game. The Level Editor is fully integrated with the Torque runtime and provides full access to all Torque subsystems allowing for:

  • Object placement and manipulation
  • Property inspection and editing
  • Importing and managing assets
  • Performance profiling
  • No compile time
  • Particle effects
  • Tile manipulation
  • Behavior assignment

Graphics
Torque 2D's powerful rendering is perfectly suited to achieving a great-looking artistic style. Torque 2D's graphics API includes implementations for all types of hardware and operating systems performing on more than 99% of all gamer hardware (Steam Hardware Survey). Console graphics implementations for the Xbox, iPhone, and Wii provide a straightforward path for developers to reach gamers on those devices as well.Behaviors
Torque 2D allows users to share snippets of code easily within the editor. Simply create a behavior, send the behavior file to a friend, and tie the file to the editor. This allows coders and artists to share gameplay elements without ever writing a single script.Networking
Torque 2D's integrated networking system makes implementing event-based multiplayer options a breeze. RPG and RTS games can be made to easily support multiplayer modes on any network.Scripting
Torquescript is a fast, easy to use C++ like scripting language that ties all the various elements of a project together. It supports a large complement of functions including math, object manipulation, fileIO, and more. Torquescript features:

  • Object-oriented programming
  • Transparent interconnection with external C++ objects
  • Built-in fast 3D math (vectors, matrices, and quaternions with all corresponding functions)
  • Well-documented standard library (hundreds of functions out-of-the box)

Most game functions can be programmed in Torquescript, and engine additions such as physics or intense AI coded in C++ are called from script.Physics
Torque 2D physics are modeled after real-world Newtonian physics. Apply inertia, linear velocity, angular velocity, friction, restitution, relaxation, damping, or a number of other physical attributes to your object and watch it handle interactive collision with perfect scaling.GUI
Torque provides for fully customizable GUI module including:

  • Widgets, containers and dialogs
  • Transparency, animation
  • Easy-to-use GUI files
  • Skins support
  • Support for Unicode development
  • Localization packs support

Torque's Level Editor is built entirely using this GUI system, so it is platform independent.

Sound
Torque 2D uses the OpenAL sound library by default and supports a wide range of features. These include:

  • Stereo, Streaming Sound
  • SFX/Music driver
  • 2D sound support for panning, volume, Doppler, cones
  • Multi-channel prioritized SFX manager
  • Built-in Theora video codec playback

Source Code
For Torque 2D Pro licensees, clean, fast, robust C++. Optimize your game or extend the engine to meet your game's needs. You can also integrate commercial middleware to take your title to the next level.Genre Kits
Genre kits are available for Torque 2D. All Genre Kits combine expert coding with world-class optimized in-game art assets for a quick start to any new project. Choose from

Documentation
Torque licensees join the 150,000+ developer community and have access to an enormous set of valuable community resources. There are dozens of tutorials and a wealth of learning materials available on the site. Users receive free patch updates throughout the year and free upgrades to minor version releases. Each new release is designed for a seamless project transition.

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Blog RSS Feed Report abuse Latest News: New Dungeons and Updated Demo

About Lantern Forge with 1 comment by Hazden on Jun 6th, 2014

Many thanks to all of you who played our first beta demo and sent us all those bug reports and suggestions! We've made quite a bit of progress fixing issues. So much that we've posted an updated demo with those changes.

Lantern Forge Beta Demo 0.92:

Lantern Forge Demo 0.92

One of the most notable changes was in targeting. A lot of players were having issues with the way the game assumed everything was cube shaped. So it does a better job of detecting where you're pointing, and selecting the most likely target. It really tightened up the controls.

We've also added in a few interface additions that serve to point players in the right direction, or remind you what mode you're in. For example, if you're in build mode, but targeting a hostile creature, the combat mode button will flash.

In other news, we've finished adding content to enable themed dungeons and temples!
Most underground dungeons are now themed to match the biome they're spawned in, and will contain blocks, monsters, and loot that is biome-specific.

Swamp Dungeon:

New Lantern Forge Dungeon sets

Desert Temple:

New Lantern Forge Dungeon sets

And finally, we've done a major update to our webpage. You might find useful info there that isn't posted anywhere else!


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Post comment Comments
Novack
Novack Jan 20 2012, 10:10am says:

Two things doesnt allow Torque2D to be a 10: real time networking and Linux support.

+7 votes     reply to comment
ryder720
ryder720 Jan 11 2012, 10:34am says:

i wish i could get a full version of this for free then pay them for it when i get the money from my game

0 votes     reply to comment
MJBrune
MJBrune Sep 12 2013, 5:03am replied:

It's now free. As in MIT License. Enjoy.

+1 vote     reply to comment
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Garage Games
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Release Date
Released Dec 31, 2004
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Torque 3D MIT 3.0 is Live! Get involved. True democratization of game dev requires a democracy. T.co

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View the VR Aurora Borealis from Canada and Sweden with Torque 3D and Oculus Rift T.co #VegasTech #GameDev @Oculus3D

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Torque 3D MIT and Oculus Rift T.co #GameDev Thanks! @Oculus3D

Apr 11 2013, 7:51pm

Torque 3D MIT coming to Android and iOS??? T.co

Apr 5 2013, 3:59pm

@adammcdonald Rest assured this is the very early beginning...not the end.

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Please support our friends @mgtgames who recently launched a Kickstarter campaign to port T2D to Android T.co

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Torque 2D MIT is now available on GitHub! T.co #GameDev #IndieGames

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Be a part of something big. Join the Torque 2D MIT Open Source Committee T.co

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