Apple framework for 2D games, similar to Cocos2D.

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id Tech 4

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Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...

Frostbite 3

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In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...

SAGE (Strategy Action Game Engine)

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The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.

RPG Maker XP

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The Ultimate RPG MAKER for Windows! Introducing RPG MAKERâ„¢ XP, the latest Windows entry in the RPG MAKER series that gives you the power to create your...

Unity

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Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

Xash3D FWGS Engine

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Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...

Bright Engine

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Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.

Matali Physics

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Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and...

Ren'py

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Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...

RenderWare

RenderWare

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RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...

Raycasting Game Maker

Raycasting Game Maker

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The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...

LithTech

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The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine...