The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Post tutorial Report article RSS Feed HD Video Tutorial - Rappelling Combine

This tutorial will teach you how to use the input/output system to make a combine break a ceiling window and rapell down for a flashy entrance.

Posted by Silverfisk on Nov 9th, 2009
Intermediate Mapping/Technical.

This is actually a pretty simple thing to do, you place a npc_metropolice somewhere and change the property "Waiting to Rappel" to "Yes" and give it a name.

Then you place a brush with a glass texture, tie that brush to a func_breakable entity, change the property "Prop Data" to "Glass.Window\" and give it a name.

After that you just have to give a trigger of some sort the output "BeginRappel" for the npc_metropolice and "Break" for the window and you've got your flashy entrance.

Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!

Post comment Comments
Croco15 Nov 9 2009 says:

Good tutorial.

+6 votes     reply to comment
half-life Nov 9 2009 says:


+4 votes     reply to comment
Jonu Nov 10 2009 says:

Very nice! thanks

+4 votes     reply to comment
Jay-Jay34 Nov 10 2009 says:

Very nice tutorial.

+4 votes     reply to comment
aidas2 Nov 10 2009 says:

Very awesome man, learnt to to dis the hard way, this is deff a very easy tutorial, Gj cant wait for other tutors :D

+4 votes     reply to comment
Silverfisk Author
Silverfisk Nov 10 2009 says:

Thanks everyone! I will definitely make more, so stay tuned either by following me here on ModDB or on YouTube.

+5 votes   reply to comment
wazanator Nov 10 2009 says:

Very nice tutorial I really liked the closed capitation and balloons in the video those helped alot.

A tutorial on how to make choreographed scenes would be very helpful I think :)

+6 votes     reply to comment
Miroku08 Nov 11 2009 says:

Awesome, and nice work with the closed captions.

+5 votes     reply to comment
Silverfisk Author
Silverfisk Nov 12 2009 replied:

Thank you Miroku08 and wazanator.

I'm glad you find the closed captions and annotations useful. They will be in all of my upcoming tutorials.

+4 votes   reply to comment
ThePeanutBaron Nov 13 2009 says:

Thanks alot for this tutorial, this has really helped me.

+5 votes     reply to comment
Silverfisk Author
Silverfisk Nov 13 2009 replied:

You can repay me by following me on ModDB and subscribing on YouTube.

*evil laugh*

+4 votes   reply to comment
lad Nov 22 2009 says:

very nice!!i hope you'll make others

+5 votes     reply to comment
Silverfisk Author
Silverfisk Nov 22 2009 replied:

No doubt! Got any requests? :D

+3 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Windows, VR, X360, XBOX, PS3
Send Message
Official Page
Release Date
Released 2004
Engine Watch
Track this engine
Report Abuse
Report article
Related Engines
Source Commercial Released 2004
Related Groups
Level Design Group
Level Design Group Hobbies & Interests group with 608 members
The Human Pond
The Human Pond Hobbies & Interests group with 9 members
Valve Developer & Publisher with 6 members