Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!
Also, don't forget to give me tutorial requests!
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn how to optimize your levels using areaportals.
Posted by Silverfisk on - Advanced Mapping/Technical
awesome, thanks!
That's one of the last things I needed as a tutorial for making my work look really professional, thanks!
Nice tutorial, nice for beginner !
I'm glad you guys like it!
wierd I can't watch this video, I tried also on youtube, and on your youtube channel but it can't load the video..?
Don't know what's going on there, try again later I guess? :)
awesome video, i want to add you in youtube, hehe
Thanks! :)
*Added*
Can you add a tutorial for teleporting?
That's a piece of cake actually: You make a brush, press CTRL-T and set it to trigger_teleport, then you make an entity named info_teleport_destination. In properties name the info_teleport_destination to whatever you want (example: teleport to) and in the properties of the trigger_teleport you put that name (which i exampled as teleport to) in the space marked "Remote Destination". There are many advancements like countdown so if you want to know that you should request a tutorial.