The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn how to use the info_node entity to enable NPCs on your maps to navigate properly.
Posted by Silverfisk on Nov 30th, 2009
First, we learn how to best place the info_node entities around our maps.
Then we learn how to edit the nodes ingame, as well as how to debug the navigation by using the console to order a NPC around the map.
Useful console commands
npc_go_do_run 0 or 1