The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
(OBSOLETED) A Faceposer phoneme extractor that functions on Windows Vista and 7 (and provides better results than under XP) for Source 2007 and 2009.
Download the 1.3 here!
1.2 fixes an oversight that allows extraction to continue even if the phoneme map file is missing. Remember to extract it from the ZIP!
1.1 is exactly the same as the last one, save for a new message box that prompts you to change your speech recognition language if it is not UK English. I don't know why this is needed, but it fixes the gibberish phonemes people were getting!
To install, extract the contents of the zip file to the bin\phonemeextractors\ folder of the SDK or game you are working with. You will overwrite an existing DLL. Example paths:
C:\Program Files (x86)\Steam\steamapps\ACCCOUNT NAME\sourcesdk\bin\source2007\bin\phonemeextractors\
C:\Program Files (x86)\Steam\steamapps\common\left 4 dead\bin\phonemeextractors\
(NOT \left 4 dead\left4dead\bin\!)
KEEP A BACKUP HANDY. Every time you run the SDK Launcher (or in the case of L4D1/2 receive an update) the custom DLL will be replaced with Valve's original, and you'll have to put it back in place manually.
The easiest way to run Faceposer without using Valve's SDK launcher is with the Source SDK Windows Gadget. You'll probably find that Faceposer crashes if you try to run it directly, since it's very particular about its working directory.