Revolution is here! 

Developing games is as fun as playing them using S2 ENGINE HD! The editor of S2 ENGINE HD has been specifically designed so you can immediately see the changes you make to the virtual scene:no more waiting for pre-processing operations (such as lightmaps or BSP), in S2 ENGINE HD every change takes effect immediately : the shadows will move if you move the light, day will become night if you will bring forward the time, the rigid bodies will fall to the ground while respecting the physics laws if they are placed in the scene. You can create mountains, fill them with trees and plants, create clouds, changing weather conditions in your virtual world or put vehicles and rigid bodies and see them interacting realistically with the environment, and then more ...All in just few clicks and All in real-time!

S2ENGINE HD offers some of the coolest features modern game engines can offer: Cutting-edge graphics, advanced AI, "All-In-One" integrated editor, powerful physics and animation engine.
The following is a list containing the major features performed by S2ENGINE HD 1.4.0:


CUTTING-EDGE GRAPHICS

  • High Dynamic Range (HDR)
  • Deferred shading
  • Threaded geometry occlusion system
  • Terrain rendering
    • Dynamic LOD
    • Texture splatting
    • Vegetation system 
    • Roads system
  • Hardware instancing
  • Impostors
  • Cascade shadow mapping 
  • Omnidirectional shadow mapping
  • Spot shadow mapping
  • Projective textures
  • Sea rendering with caustics
  • Sky rendering with dynamic clouds
  • Advanced material system
    • Multilayered materials for micro and macro details
    • Subsurface scattering and translucency
    • Physically based BDRF shading
  • Dynamic lights
  • Atmosphere scattering
  • Dynamic night and day cycle
  • Image based lighting
    • Local cube environment for both specular and diffuse reflections
    • Dynamic specular cube reflections
  • Dynamic weather system
    • Rain
    • Wind
  • Post processing effects
    • Depth of field
    • Advanced ambient occlusion
    • Screen space global illumination (SSGI)
    • Lens effects
    • Color correction
    • Bloom
    • Automatic exposure control
    • Camera and objects motion blur
    • Sun shafts a.k.a. "God rays"
    • Realtime Local Reflections (RLR)
    • Screen space antialiasing


ANIMATIONS

  • Threaded animation system
  • Animation blending
  • Animation masking


POWERFUL PHYSICS

  • NVIDIA Physx integration:
    • Rigid bodies
    • Vehicles
    • Ragdolls
    • Joints
    • Sweep test
    • Buoyancy


3D AUDIO SYSTEM

  • Music tracks blending
  • Positional audio
  • Volume and pitch control


ADVANCED AI SYSTEM

  • Modular
  • Helpers
    • Tactical and cover points
    • Rich script library for controlling tactics
  • Steering behaviours
  • Path finding
  • Proprietary script language
  • Visual event handling integrated tool
    • Events and actions are nodes of an event tree
  • Integrated and advanced message system
    • Messages can be delayed
    • Messages can be processed and tested in-editor


ALL-IN-ONE DEVELOPMENT TOOL

  • Editor built upon S2ENGINE integrated GUI system
  • Objects inspector
    • Realtime Message handling
    • Drag 'n drop object placing
    • Drag 'n drop model assigning
    • Drag 'n drop material assigning
  • Integrated Terrain tool
    • Integrated Vegetation tool
    • Integrated roads tool
  • Integrated material editor
  • Integrated script viewer
    • External editor is accessible from viewer
  • Integrated night and day managing system
  • Integrated post processing effects tool
  • Integrated models and animations tool for managing/adjusting imported assets
  • Integrated cutscene editor
  • Integrated event handling tool
  • Project managing
    • Runtime Application "publishing"
    • Resources and assets managing
      • Resource synchronization
      • Assets browsers
      • Assets inspectors
  • Multiple external 3d formats supported:
    • COLLADA
    • OBJ
    • BLEND
    • ASE
    • 3DS
    • Direct X

Image RSS Feed Latest Screens
RLR in S2ENGINE HD 1.4.0 SSGI in S2ENGINE HD 1.4.0 S2ENGINE 1.4.0 screenshot
Blog RSS Feed Report abuse Latest News: BlackSoul - Cut Scenes

About BlackSoul with 0 comments by pierluigi73 on Apr 22nd, 2013

"Hei you, go there... not there... what are you doing here???... and look at the camera...", ah, I feel like a movie director ( but unfortunately I've less money ).

Anyway , just like a real actor, digital character sometimes does whatever he wants... and this drives me crazy. 

Now, I've a little clip here with three short cut scenes... the last one in first person camera. 

Enjoy and, if you like it, please help us at Steamcommunity.com


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Post comment Comments
JohnnyGuitar^2
JohnnyGuitar^2 May 5 2013, 3:42pm says:

Does this engine have networking support?

+2 votes     reply to comment
dark_grome3326
dark_grome3326 Jan 7 2013, 12:20am says:

well i could if you sent me a link for the download of this engine

+1 vote     reply to comment
bugbuster77
bugbuster77 Jan 7 2013, 3:22am replied:

go to: Profenix.com
and fill the TRIAL ordering form

+3 votes     reply to comment
dark_grome3326
dark_grome3326 Jan 5 2013, 10:01pm says:

can u create a 2.5d game with this engine, if so sent me a link to download this engine

+1 vote     reply to comment
bugbuster77
bugbuster77 Jan 6 2013, 5:06am replied:

Please, make me an example of 2.5d game

+3 votes     reply to comment
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Platform
Windows
Company
Profenix Studio
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Official Page
S2powered.com
Licence
Commercial
Release Date
Released Feb 28, 2011
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Latest tweets from @profenixstaff

Mi è piaciuto un video di @YouTube: T.co Morgan - Altrove

May 8 2013, 3:58am

s2engine hd can import various type of file fromat for models: OBJ, 3ds, COLLADA, DirecrtX, (@YouTube T.co)

May 8 2013, 3:57am

Currently I'm working on the new roads system. It will be included within the new update. More infos and videos ASAP.

May 3 2013, 7:26am

T.co T.co

Apr 27 2013, 10:26am

T.co Xenios vision has published the first trailer... T.co

Apr 18 2013, 5:27am

During these last month I've worked for speeding-up rendering. Great results on NVIDIA cards!! (FPSDemo running... T.co

Apr 15 2013, 6:00am

Dai uno sguardo al mio profilo professionale ed entra a far parte della mia rete su LinkedIn. T.co #in

Feb 22 2013, 4:02pm

Evviva! Il mio profilo è nel 10% dei profili più visitati di @LinkedIn Italia per il 2012.... T.co

Feb 14 2013, 3:11pm

T.co T.co

Feb 8 2013, 11:33am

T.co T.co

Feb 4 2013, 6:29am

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