Finally.... time has come to download the first BlackSoul demo.
BlackSoul is a third person survival horror with an intriguing story that takes place somewhere in the English countryside: people has been turned into psychotic killers by an unknown infection and you must try to help Ava and Sean to survive in the quarantine area and find out the truth about the infection. You won't spend all your time in a killing spree, but you'll need to solve a lot of puzzles which will give you a hard time.
The story is set in England in 1972. Forget any government research labs in which they're working on some kind of ultimate weapon, instead think of something much more sad and cruel... and even if the story is not based off of a true story, we'll tell you about some events really happened in the mid-century.
it's now time to play the BlackSoul demo for Windows: you'll find it here.
You'll play Ava through two distinct locations, the cemetery keeper's house and only a bit of the cemetery itself: more than one hour of fighting and great puzzles.
Naturally we're still working in order to balance fighting and equipment so don't worry about this ( there will be four different levels of difficulty ).
At the moment only mouse and keyboard are supported ( gamepad will be added later ).
To run the demo unzip the content, install "aolinst.exe" and then launch BlackSoul.exe.
NB: Radeon users have to run PhysX_9.10.0513_SystemSoftware.exe if they don't have Nvidia PhysX installed on their computer yet.
You can also change resolution launching the S2Configuration.exe: check "letterbox" if you don't have a standard 16:9 screen ratio.
CPU: dual core or higher ( Intel or AMD )
RAM: 2gb or higher
GPU: 512mb opengl3.2 or higher ( integrated card and Intel chipset not supported )
HDD: 500mb of free space
OS: Windows Xp, 7 and Vista
Latest tweets from @blacksoulgame
Playthrough part one... that's great! T.co
May 30 2013, 8:15pm
Time has come... let's play the BlackSoul demo. T.co
May 30 2013, 9:01am
BlackSoul - It's the same trailer you've already watched, but finally we've finished checking spelling T.co
May 8 2013, 2:37pm
SmallDevTalk interview here T.co
Apr 25 2013, 2:09pm