About The Long Way with
by Sgw32 on Oct 5th, 2012
Surprise!
Although I did not warn you about the date of release, it is now available for download. :D
The Long Way Concept01 Demo




PreludeYou survived after the PHOL_LABS accident in PHOL_LABS undergrounds, but you are bleeding and soon you see a group of monsters, and a door near them. You blocked the door, and closed it. Unfortunately, you fell down in a shock. You get up and remember everything. You are lucky, the place you appeared is an emergency station. It has a teleportation complex in it! Now you should find a way to turn it on and get out of there.
Gameplay
The new features in this demo is a 3d-computer screens. Now it has an interface in it.
Please read readme.txt for some quick info, or read the info about the previous part.
The story is connected to the first demo, but the game happens in different locations. In the first demo it's PHOL_LABS RTS Venus station, which is destroyed in the end of first demo. In this demo you can read some references to the first demo.
Now some info about the future of the project. I plan developing the full game. However, I'm entering the university this year, and it's difficult to make the games and to study at one time.
I'll try to make some quick sketches of maps.
We need many people in our, and maybe it doesn't matter, how can you help us. If you can, please send me letters to moneywed@yandex.ru
or Skype - moneywed.
SGL TEAM.
This comment is currently awaiting admin approval, join now to view.
The Long Way Demo is released. Check it's page for download.
this is very impressive i will try this if it ever becomes a free development kit for mods and indie. :) very neat graphics.
wouldnt mind making a game with this
why's everything so green?
lol reminds me of "death at a funeral"
It's a green fog on old map. The first map of the engine:) Now I use it only for tests. I'll delete all this green images when I'll have a good maps & models. I'm not a modeller or a mapper, I'm coder,and my models aren't very good, but my engine supports all shaders to make a good GFX.
Yes Run3 Engine is supported only by myself. The engine will be very good and very friendly for modding, but now it's not released, it hasn't got any playable AI tactics, the biggest problem of the engine is an optimization... It's very demanding on hardware. I know your game 28 marines later. If found it very interesting and weapons were very detailed, but my engine isn't enough to create this game on it for now, sorry:( My engine haven't any public playable demo, but I'm going to make a tech-demo something about the next month...
I might have to provide you an updates of the engine, but I'm in 3 teams now, and it's dificult to provide them all a working version of an engine. Now my goal is to make a properly optimization with LODs, weapon system(now is the most interesting feature of the engine! a weapon based on a template, without any C++ or lua scripting, just configs), adding dynamic items and make a good demo of an AI. I might have disappointed you, but criticism motivates my project to grow!
no dissapointment lol after we see how we go with this game we might do more and maybe use you engine later on when its done
Ok! Anyway - thank you!