Fast, modular, platform-independent gaming engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.


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I'm delighted to inform you that we've been hard at work on our new 4X strategy game, Pandora, and that it has been released! You can find more about it at

As for Conquest, you now get a free copy for a friend if you purchase the game. We've also made the soundtrack available for purchase, which includes a brand new track, all in MP3 and FLAC formats. On top of all that, it's 50% off right now, so hurry up on to

Have a good time.

Your humble proxy,

Visit the website.

Download the demo for Windows, Linux, Mac OS X or
try it on Desura.

Purchase the full version directly from us or on Desura.

Version 1.2.4 Released

Version 1.2.4 Released

3 years ago Conquest: Divide and Conquer 1 comment

Minor update, primarily adding better language support, a French translation (thanks to Hyeron) and some of the most requested tweaks.

Proxy Studios Exclusive Interview on IndieBase

Proxy Studios Exclusive Interview on IndieBase

4 years ago Conquest: Divide and Conquer 0 comments

An interview with fellow indie-lovers at IndieBase. About Proxy Studios – the past, the Conquest and the future.

Status Update, October '11

Status Update, October '11

4 years ago Conquest: Divide and Conquer 1 comment

Conquer the future. Things we would like to add to improve the experience.

Version 1.2.3 Released

Version 1.2.3 Released

4 years ago Conquest: Divide and Conquer 0 comments

This release primarily freshens the underlying video and scene systems; fixes bump-mapping on Mac OS X and anti-aliasing on Linux.

Add game Games
Pandora: First Contact

Pandora: First Contact

1 year ago Released Nov 13, 2013 Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

Conquest: Divide and Conquer

Conquest: Divide and Conquer

1 year ago Released 2010 Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

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Latest tweets from @proxy_studios

RT @elmindreda: GLFW 3.1.2 is out. Lots of bug fixes and the first pass of dynamic loading.

Oct 12 2015

RT @draginol: As someone who grew up in poverty who is now reasonably successful I have a key observation: People are inherently good.

Oct 11 2015

RT @KostasAAA: Found the solution to all my rendering woes: The AAA text adventure (tm).

Sep 15 2015

RT @Totalbiscuit: We continue to struggle with the perception that this medium is nothing but a "toy" and can't tackle sensitive topics.

Sep 1 2015

RT @shahidkamal: I've been going since 5am. I don't want the day to end. There is nothing like games software development. Nothing.

Aug 31 2015

RT @codinghorror: If we don't solve the password problem for users in my lifetime I am gonna haunt you from beyond the grave as a ghost htt…

Aug 11 2015

RT @samusclone: This article by @prynnette echoes so many of the sentiments that I have also heard from "non-gamers" that I know T.c

Aug 11 2015

RT @TroyGoodfellow: We're looking for a User Researcher to join our crack QA team.

Aug 11 2015

Watching Mr. Robot. Inner urge to replay Uplink coming alive.

Aug 10 2015

RT @zoocdoesstuff: What I like about German is that most mundane items sound like bosses in Diablo. Yesterday I bought a Fleischhacker (mea…

Aug 6 2015

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Proxy Engine
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