Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide your armies and conquer the world. Position satellites to reveal your opponents. Launch missiles to annihilate large troop formations, but watch out for incoming drop pods behind your back. Standing in your path to victory are other commanders like yourself. Fight them off one by one and prove you are the greatest of the great. The combination of fast gameplay and randomly generated maps equals to long, restless nights of battles for cities. Drag and drop your way to victory. Divide and conquer!
Conquer the future. Things we would like to add to improve the experience.
Posted by SephiRok on Oct 18th, 2011
There hasn't been a lot of love given to Conquest in a while, apart from in our hearts and minds. In an effort to keep you in the loop, here are some proposed changes for the next updates. Please realize that this is quite far fetched at the moment, mainly because of financial issues and the new title taking priority, but it's definitely things we would like to do.
Proxy Engine 2.0:
Other (in no particular order):
After a good portion of the above is done I would also like to make an effort to port the game to Android and perhaps iOS.