Proxy Studios is a small independent developers studio composed primarily of two dedicated students.

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Proxy Engine

Proxy Engine

Proprietary licence

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

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Pandora: First Contact

Pandora: First Contact

Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

Conquest: Divide and Conquer

Conquest: Divide and Conquer

Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

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Latest tweets from @proxy_studios

You can't easily print unique_ptrs in gdb and Eclipse CDT forces you to cast them to inspect. No good solutions. What!

Jun 28 2016

RT @Grinning_Pickle: Untold spaces #TotemTeller #indiegame T.co

Jun 26 2016

RT @GriddleOctopus: Just pitched @proxy_studios that, for our next 4X game, we make our ultimate high-end apocalyptic tech a referendum. #brexit

Jun 26 2016

RT @abolishme: once people start having babies through dating apps, artificial intelligence algorithms will technically be selectively breeding humans

Jun 20 2016

RT @tha_rami: An AI wrote a sci-fi movie screenplay & a crew made it & this is one of the most amazing things I've ever seen. Arstechnica.com

Jun 11 2016

Pandora 1.6.7 out now. AIs much friendlier towards players who pose no threat. Steamcommunity.com T.co

Jun 8 2016

RT @elmindreda: GLFW 3.2 is out. Glfw.org

Jun 2 2016

RT @Bill_Gross: Self-driving cars will turn 50 billion hours of boring driving time (8% of GDP) into 50 billion new hours in moving living room. #CodeCon

May 31 2016

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Proxy Studios
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