Proxy Studios is a small independent developers studio composed primarily of two dedicated students.

Proxy Engine

Proxy Engine

Updated 9 months ago TBD with a proprietary licence

Fast, modular, platform-independent game engine. Written entirely in object-oriented C++, powered by OpenGL, OpenAL and SDL.

Conquest: Divide and Conquer

Conquest: Divide and Conquer Conquest: Divide and Conquer

Updated 11 months ago Released Oct 1, 2010 Single & Multiplayer Turn Based Tactics

Conquest is a simultaneously executed turn-based tactical combat game placed in a dark and distant future. Play the role of a futuristic commander. Divide...

Pandora: First Contact

Pandora: First Contact Pandora: First Contact

Updated 8 months ago Released Nov 13, 2013 Single, Multiplayer & Co-Op Turn Based Strategy

Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other...

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Oct 5, 2010
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Latest tweets from @proxy_studios

RT @sturdyAlex: How utterly wonderful. “@HankAzaria: Chuck Jones' rules for writing the road runner cartoons:

8hours 45mins ago

RT @RMac18: Minecraft creator Markus Persson explains why he sold to Microsoft for $2.5 bil .

Mar 4 2015, 7:57am

RT @hannahnicklin: I wrote something a bit muddled about (self)employment practices in games. about fallow, or worki…

Mar 3 2015, 6:12am

RT @UnrealEngine: Unreal Engine 4 is now free! #UE4

Mar 2 2015, 12:35pm

RT @tha_rami: Unreal Engine is now free to tinker with and use, and that is absolutely brilliant.

Mar 2 2015, 12:35pm

RT @ID_AA_Carmack: We are hiring two engineers to work with me in Dallas (no remote) on VR applications:

Feb 27 2015, 6:33pm

RT @GriddleOctopus: Just updated my basic marketing and PR plan for indies by including contract() and distribute().

Feb 26 2015, 5:47am

RT @FiloSottile: PrivDog, the thing that “protects your privacy” but instead disables all SSL verification CAME BUNDLED WITH COMODO SW http…

Feb 22 2015, 7:36pm

@GriddleOctopus "I'd like an English Breakfast, please."

Feb 20 2015, 8:36am

RT @digitalspygames: Paradox Interactive explains why it passed on publishing World of Tanks and The Banner Saga: ht…

Feb 18 2015, 8:23am

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Proxy Studios
Proxy Studios
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