OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
A few days ago, our project Warside has been greenlit on the Steam Greenlight. The game was collecting votes for 43 days. I’ll let you to decide is...
warside on steam greenlight: from application to approval
Today we want to show you some more information about the in-game factions, character types and classes within Warside.
warside factions, character types and classes revealed.
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