Multimedia Fusion is the most flexible, powerful, and full-featured authoring tool available today. Best of all, you can get superior and impressive results with no programming skills or knowledge required. Discover the secret tool used by so many multimedia pros, game creators, and people from all walks of life.

Simply start by creating a frame containing any graphics you desire. Then start inserting and dragging objects. Finally, set their behaviors in the intuitive, grid-style Event Editor and you are on your way to great creations!

But this fast and effective approach does not sacrifice flexibility and power. A downloadable C++ SDK allows you to write your extensions and plugins for the Multimedia Fusion engine - or download plugins that other users have already created, making the Multimedia Fusion software as limitless as your own imagination!

Multimedia Fusion provides you with everything you need to start creating software of your own imagination and design. From multimedia applications and presentations, to exciting games and stunning screensavers, you can be creating, sharing, and even publishing your work in no time.

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Hot on the heels of Plastic Reality EX5, version EX5.1 has been released! This update features a very crucial change to Analogous Color Schemes: the inclusion of not just Adjacent, but Monochrome, Triad, Tetrad, and Complimentary colors!

mondrianPR 100

Essentially, this new code puts 12 colors on an internal Color Wheel: Red, Orange, Yellow, Chartreusse, Green, Spring, Cyan, Azure, Blue, Violet, Magenta, and Rose. The game then selects a scheme style: Monochrome, Adjacent, Tetrad, or Triad, and whether or not Complimentary colors will be present. Then, within each in-game element, Saturation and Lightness are randomized. What this means is the previous limitations of only Red, Green, and Blue featuring Saturation and Lightness values are gone, and in fact, the Red, Green, and Blue schemes have been folded into this new code. All Analogous color schemes have the same feature set, and the results speak for themselves.

mondrianPR 96

Another advantage to this new system is selected colors can now loop over spectrum limitations. With the previous color schemes, Red was the cap on both the low and high end of selected colors. This meant it was impossible to ever see Orange, Red, and Rose in the same level. This limitation has been lifted and now level colors can work together across the entire spectrum.

mondrianPR 99

On top of the major changes to Analogous Colors, more minor changes have been added to the game as well. The Gem Paddle’s shrink rate, for instance, has been tied to the selected Difficulty, while the amount the paddle grows when you catch a gem has been raised overall. Wall Rotations have been restored, but the chance of getting an automatic rotation in a level has been lowered. Some tweaks have been made to the new Breakerball health system to limit the total number of events that can reduce the ball’s health, thus making it much less likely the ball will instantly die when starting a level. Finally, a long requested feature, a level will no longer end until all Gems have been caught or flown away! The ball will also stop when the last block has been destroyed, giving you a chance to catch that one last shiny.

mondrianPR 104

Mondrian Maker has also gotten some minor additions in the form of a new Mini Manual page dedicated to Sharing Your Levels, with detailed instructions on uploading your Creations to mod.io. Keyboard shortcuts have also been added for flipping entire levels Horizontally and Vertically.

maker 30

Make sure to check the Patch Notes page for all the latest additions to the game, and download the latest version at itch.io or GameJolt! As always, thank you for playing, and have fun!

– Danny

mondrianPR 94

Trailer & Beta Released!
They are my Presents: Hunting

Trailer & Beta Released!

They are my Presents: Hunting

The first beta has been released!, and also a trailer was made!. You will play the beta? :)

Mondrian - Plastic Reality EX5 Released
Mondrian - Plastic Reality

Mondrian - Plastic Reality EX5 Released

Mondrian - Plastic Reality

Brand new Level Exporter and Breakerball Improvements are the highlights of this latest release to the Art History Brickbreaker.

New trailer & console ports!
OUTBUDDIES

New trailer & console ports!

OUTBUDDIES

We've teamed up with Headup Games as a Publisher and Clickteam LLC, my engine provider, to bring Outbuddies to Nintendo Switch, PS4, and Xbox One!

Announcing: James Bonk - licence to bounce (iOS, Android)
James Bonk - licence to bounce

Announcing: James Bonk - licence to bounce (iOS, Android)

James Bonk - licence to bounce

Silly indie mobile game coming soon to iOS and Android!

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Realistic Sim

This game is a life-simulation game. Has a lot of things to do and clean UI.

ILTY : The Chapter one

ILTY : The Chapter one

Adventure

you play Tony Iras who is sent to the Dustystar to kill the nazis who came with the nuclear bomb

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Crack

Platformer

Crack is the new animated adventure action game starring the heroic the Golden Bandicoot named Eric "Crack" Boo McGold who is strikes the black sinister...

Mondrian - Plastic Reality

Mondrian - Plastic Reality

Educational

Mondrian's back, and he's taking his friends for a spin through the Plastic Reality. This sequel to Mondrian - Abstraction in Beauty brings new playable...

They are my Presents: Hunting

They are my Presents: Hunting

Arcade

It is an arcade game where your goal is to get as many gifts as possible!. beta available!

Splotches

Splotches

Puzzle

Splotches a tricksy puzzle game about exploding paint. Mix together the primary colors red, yellow, and blue in any order to make a Brownsplosion. Spread...

H

H

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A short-ish 2D NES style platform shoot-em-up with all original music, story, cut scenes, unlockable bios + flashback memories, manual, save games and...

The Legend of Zelda Triforce Saga

The Legend of Zelda Triforce Saga

Role Playing

Zelda Fan game project based on A Link to The Past.

Five NightsatFazzbear's Pizzeria

Five NightsatFazzbear's Pizzeria

Turn Based Strategy

[deeeeeeeeeeeeeeeeeeeeep;[dslgrpoejiorp[i82390ie0923kd094f390jf9035i0953i4093ir0349ri9034ir0349ri4-

Five Nights at Freddy's 3: Remastered (2018)

Five Nights at Freddy's 3: Remastered (2018)

Point and Click

Fnaf 3 is bad for you?, dont worry heres a unofficial remastering of Fnaf 3, new Endings, Nights, Characters and more!. Original game by: Scott Cawthon

Comments  (0 - 10 of 27)
Tychoootje
Tychoootje

huh, looks like people only use it to make FnaF copies... -_-

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X2Star
X2Star

Not really, i use it for other things, i once tried to do that in 2015, But my goodness was it bad :)

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Dav3yt.EXE
Dav3yt.EXE

Noooo on forth alica

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coolmanqman
coolmanqman

where is the download for the engion its self

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phazoncreeper987
phazoncreeper987

This Engine,Autodesk Maya, And Unity Are My Favirite engines and the ones i use for my Games :)

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Guest
Guest

hi fnaf engine

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X2Star
X2Star

(Pointless Reply) Clickteam Fusion is the old version of Fusion 2.5, They say so on there web page

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TheCosmicBrownie
TheCosmicBrownie

wtf this is clickteam fusion get it right

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2spooky4me!
2spooky4me!

this is not fnaf engine

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manglethepirate198
manglethepirate198

yes it is even cheack what scotts used fnaf all 3 games

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Theomenkid_0
Theomenkid_0

actually Scott is using this for FNAF3 so yeah now it is

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2spooky4me!
2spooky4me!

yeah but scott did not make this engine so

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Brybry1123
Brybry1123

Nobody said he did. He just used it to make FNAF 3 and 4, if not all of the games.

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